Summary: When this game first came out, it blew every other fighter away in terms of speed, combos and chaos. Who would have thought you could fight with three characters at once? Well, you can't really fight with them, per se, but you can do supers with them, or call them out for an assist. This means a potential six characters at once. With something ridiculous like 56 playable characters or something, there are tons of different teams you can create.
Johny Bottom "Insane and lonely guitarist", amazon.ca
25 January 2004
Summary: I wanted to get a fighting game that I could enjoy with my 5 year old daughter. (Don't laugh, I took her to see KISS on her second birthday!). Anyway, I thought it would be just like the arcade game at the mall, which it is, except for one thing. If your favorite characters are Iron Man, Storm, or a number of others, prepaer to be disappointed. Instead of our heros, you get question marks.
Summary: Capcom has, and probably almost always will be, synomous with the 2D fighting game world. That said, I found MvC2 to be, actually, a bit of a let down, not so much because Capcom failed, but because the mechanics of the game don't allow you to fully utilize the majority of the game's characthers in higher levels of play. First and foremost, the graphics are simply beautiful. The game is fun simply to look at, wether the players are novice or experinced.
Summary: The background music of the game put me into sleep. The background music doesn't fit this game (I don't know why capcom company used Jazz as background music for a fighting game). Furthermore, the game really disappointed me because it has bug!! For example, The fatal defect is that Chun-Li can't perform "lighting kick" in training mode and some stage. Even though I am a fan of this game serie, I only gave this game 3 out of 5.