Summary: The concept of this game is asolutely great. Anyone living in New York who is keen on urban culture can tell you that graffiti is a lot more than merely painting walls. This game definitely embodies the graffiti vibe. However, despite it's innovative concept and fairly good graphics, the game is somewhat limited. The graffiti featured in the game is very nice and realistic, but there aren't that many styles for you to choose from.
Summary: No doubt GETTING UP is a unique artistic yet slick and clever game' but it hasent been the graff game. If you remember the game Jet Grind Radio then you know what I am saying.Graffiti has always been in game' even the classic arcade games had it. There are six legends that you meet in the game.One notable artist, Shepard Fairey, popular for his Obey Giant campaign, has even contributed to both Guitar Hero I and II.
Summary: While I found the over all theme interesting and some of the game fun. It's obviously a console game with a poor conversion to PC. You can't remap any controls, (Sorry left handers) without editing a cfg file. The camera will "lock" in certain areas and "jiggle" if you try and move it, making painting in some areas very difficult. Something that should be able to be reached resu lt in Trane doing a slow mo "I can't jump that high" sort of thing.
Summary: I may be a lil late in getting this game -- my wife just bought it for me the other day. I have to say this is definitely a 5-star game! The box says it does for graf what Tony Hawk did for skateboarding, and that is on point. You can throw your tag(s) up ANYWHERE, with a wide range of styles/colors/stencils/posters/etc... I started playing last night and went again at it today... couldn't put it down!
Summary: Mark Ecko's Getting Up: Contents Under Pressure (Atari/PS2) attempts to bring to life one of Hip-Hop's most known and practiced elements. The art of tagging can be found from the streets of New York City to the farms of Iowa to the hills of Europe and Getting Up attempts to bring that to life. The game gives users the opportunity to travel around a fictitious city (similar to NYC) tagging surfaces, and fighting cats, meanwhile building a rep in the process.
Summary: I had been waiting forever for this game. Obviously i had to get the special limited editiion. I liked all the collectible items such as the Development black book, the silver sharpie and the music cd. The game was really awesome, i liked the way you can switch the outlines and graff you do, and how you can change the colors of the graff you decide to put up in the in-game black book.
Summary: When I heard Marc Ecko was being involved in a video game I quickly thought this game was not going to be great I've liked the man's past work and clothing line but now he wants to do a videogame? naw. So I decided to give it a try and I have to say this game is really good, it went really past my expectations. You are Trane and a graf artist and you want to get your name up and get respect.