Reviews and Problems with Marc Ecko's Getting Up: Contents Under Pressure
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Gritty, well-drawn graffiti game for adults.
Common Sense Media
4 weeks ago
Summary: Parents need to know that this game presents graffiti as street art, not street crime. The heroes are the graffiti crews who paint on public and private property while violently resisting police authority and the intrusion of rival artists. The language is strong, and the violence is consistent with the dark, back-alley settings: Players beat enemies with fists, wood planks, spiked bats, televisions, etc.
Marc Ecko’s Getting Up: Contents Under Pressure PS2 Review
31 May 2010
Excerpt: There’s probably a good few reasons why graffiti isn’t taught in art lessons at school, obviously not wanting to be held responsible for the defacing of buildings is one of them. Teaching such a subject would probably result in the entire school being plastered with wonderful works of art and a few obscenities aimed directly at the teachers as well.
Marc Ecko Presents Getting Up: Contents Under Pressure
11 May 2007
Excerpt: Marc Ecko Presents Getting Up: Contents Under Pressure takes the player to the back streets and alleyways of New Radius as a graffiti artist who has stumbled upon a government conspiracy. The dank and dark underbelly of the city is presented well. Everything from the dirty and graffiti-covered walls to litter-covered floors comes off nicely, but ultimately isn't anything impressive. Getting Up 's character models are a bit hit-and-miss.
Excerpt: LetÃ¢â‚¬â„¢s be honest. There arenÃ¢â‚¬â„¢t that many graffiti games out on the market. The only others I can even think of are in the Jet Set Radio franchise by Sega. I enjoy this franchise quite a bit, but Marc Ecko is nothing like Jet Set Radio. Marc Ecko is straight-up graffiti on the streets and claiming territory as your own. This seems like a good concept, but there are many flaws within its structure that make it not as enjoyable as it should be.
Excerpt: Getting Up is essentially like Sega's Jet Set Radio series with a more realistic approach and minus the roller blades. As the young Coltrane "Trane" Crowley, you'll traverse the New York-esque Radius City in search of places to throw your name up. Just a "toy" (read: slang for newbie) in the world of street artists, you'll have to earn your way to the top. Of course, it doesn't just end there. Ecko dashes his fictional city with a little bit of magical realism.
Marc Ecko's Getting Up: Contents Under Pressure Review
14 February 2006
Excerpt: Getting Up is a reference to getting your name up on the wall, not necessarily climbing up to huge heights to do so. But in Marc Ecko's new graffiti-laced action game, Getting Up: Contents Under Pressure, you'll have plenty of chances to do both. As a mixture of third-person fighting, Prince of Persia-like acrobatics, and frequent stops to get your name up on various surfaces around the near-future city of New Radius, there's a good deal of variety to the action in the...
Pros: Great storyline with interesting character development, Quality dialogue and voice acting, Amazing soundtrack, Really strong gameplay, Great-looking graffiti, Great storyline with interesting character development, Quality dialogue and voice acting, Amazing soundtrack, Really strong gameplay, Great-looking graffiti, Great storyline with interesting character development, Quality dialogue and voice acting, Amazing soundtrack, Really strong gameplay, Great-looking graffiti
Cons: A few minor audiovisual glitches, A few minor audiovisual glitches, A few minor audiovisual glitches
Conclusion: Sicuramente adatti ad un pubblico esclusivamente adulto, anche se ormai certi cartoni animati, e soprattutto certi programmi tv, messi in onda in ore alla portata di tutti, siano molto più disiducativi della famiglia più strampalata che ci sia nel mondo della tv. Sicuramente ne I Simpson c'è meno ipocrisia e molta più sincerità e a volte può anche arrivare ad essere meglio della realtà che ci circonda!