Excerpt: Alongside the more traditional elements of fighting and item collection, Mana Khemia: Alchemists of Al-Revis has a focus on item synthesizing. Its battle system functions similarly to Atelier Iris 3, its humour is of the oddball variety, and the game is represented by old fashioned but charismatic...
Excerpt: Although Mana Khemia: Alchemists of Al-Revis isn't directly related to Gust's Atelier Iris series, it shares a very important link with the series - alchemy. While the lost art played a big part in the Atelier Iris series, Mana Khemia takes it much further by incorporating it into just about every...
Summary: Mana Khemia is, to put it politely, yet another JRPG alchemy game in the Atelier Iris series. It plays very similarly to Atelier Iris 3 , which actually works in its favor. You play as Vayne, an adorable protagonist with a slightly muddled past, and guide him through three years of school at...
Excerpt: Mana Khemia: Alchemists of Al-Revis (PS2) Developer: Gust Publisher: NIS America Genre: Turn Based RPG Release Date: March 31, 2008 Ahh, the good old PS2. I love my PS2. It gets more use than any system I own right now and can always provide a good all-around gaming experience.
Mana Khemia ~Alchemists of Al-Revis~ – Staff Review
16 April 2008
Excerpt: Alchemy \’al-kə-mē\ – A power or process of transforming something common into something special -Merriam-Webster.com One of the toughest challenges for a game in this day and age is the concept of “unique.
PS2 Review - 'Mana Khemia: Alchemists of Al-Revis'
2 April 2008
Summary: Mana Khemia is NIS America's spiritual sequel to the Atelier Iris RPG series. Different from the previous Atelier Iris games, Mana Khemia is a campus sim style RPG, where you can interact with classmates and professors to complete academic quests.
Excerpt: When you pick up an RPG with the Gust logo on it, you can be pretty sure about what you're getting. After all, Gust is a company that plays to their strengths and gives their fans exactly what they want.
Conclusion: Mana Khemia is a great value for the price of admission. With 12 main story chapters, a bonus dungeon, side jobs, multiple endings and loads of extras; this can take some serious time. In fact, there are eight endings, which may prompt multiple playthroughs.
Excerpt: Placing a wide-range of ingredients and recipes and resulting items into a crafting system without it all getting a little unwieldy is actually a fairly nuanced process, but after a slew of games, Gust has pretty much gotten it down pat, which may explain why they were so eager to put alchemy front...