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8.6 out of 10

Mana Khemia: Alchemists of Al-Revis

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Reviews and Problems with Mana Khemia: Alchemists of Al-Revis

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Overall 6

Mana Khemia: Alchemists of Al-Revis

24 June 2012
  • Pros: Strangely alluring, Battles, later in the game, School atmosphere is cute
  • Cons: Extremely same-y, Tedious synthesizing, Sloooow start
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Overall 7

Mana Khemia: Alchemists of Al-Revis

27 January 2011
  • Excerpt: The world of Mana Khemia will be familiar to anyone who has played the developer’s […]
  • Pros: NIS America
  • Cons: Way Too Easy, Quests Are Tedious, Slowdown For Such A Visually Impaired Game
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Overall 7

Mana Khemia: Alchemists of Al-Revis PS2 Review

Console Obsession
30 May 2010
  • Excerpt: Alongside the more traditional elements of fighting and item collection, Mana Khemia: Alchemists of Al-Revis has a focus on item synthesizing. Its battle system functions similarly to Atelier Iris 3, its humour is of the oddball variety, and the game is represented by old fashioned but charismatic 2D visuals.
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Impression: Mana Khemia ~Alchemists of Al-Revis~

15 April 2010
  • Excerpt: When first starting Mana Khemia ~Alchemists of Al-Revis~ , players will notice that the game looks, feels, and plays very similar to the Atelier series, which is also developed by Gust. Players will find themselves placed in the shoes of Vayne, a teenager that finds himself talking to a befriended cat, named Sulphur.
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Overall 8

Mana Khemia: Alchemists of Al-Revis

Playstation Illustrated
15 August 2009
  • Excerpt: Although Mana Khemia: Alchemists of Al-Revis isn't directly related to Gust's Atelier Iris series, it shares a very important link with the series - alchemy. While the lost art played a big part in the Atelier Iris series, Mana Khemia takes it much further by incorporating it into just about every aspect of gameplay.
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Overall 7

Mana Khemia: Alchemists of Al-Revis (PS2)

The Review Busters
14 November 2008
  • Conclusion: If you are looking for a change in the RPG genre then this might be the perfect game for you. I can’t say Gust has tried to hard to change their games too much, but the formula is still welcomed. This game is worth checking out, just make sure that you are aware of the games easy difficultly curve. Completing Mana Khemia is easier than beating Super Mario Bros.
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Overall 7
Gameplay 7
Graphics 6
Sound 7
Control 7
Addiction 7

Expert Review

PSX Extreme
5 July 2008
  • Excerpt: Some believe the Japanese RPG is on the way out; it had its heyday back in the days of the SNES and PS1, and now, most developers are moving past the old-fashioned gameplay concepts and opening up into more non-linear, less story-oriented adventures. Those of us who will always love many JRPGs find this to be a most depressing turn of events, especially considering the fact that we’ve had very few RPGs (Japanese or otherwise) so far in this new generation.
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Overall 9

Mana Khemia: Alchemists of Al-Revis

Hardcore Gamer
3 July 2008
  • Summary: Mana Khemia is, to put it politely, yet another JRPG alchemy game in the Atelier Iris series. It plays very similarly to Atelier Iris 3 , which actually works in its favor. You play as Vayne, an adorable protagonist with a slightly muddled past, and guide him through three years of school at Al-Revis academy.
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PS2 Preview - 'Mana Khemia: Alchemists of Al-Revis'

2 July 2008
  • Summary: Mana Khemia is a campus sim style RPG, where you can interact with classmates and professors to complete academic quests. You play as Vayne Aurelius, a novice alchemist who was invited to attend Al Revis Academy At the academy Vayne will meet human and not so human alchemists, and together you will solve the mysteries of alchemy.
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Mana Khemia: Alchemists of Al-Revis Review

12 May 2008
  • Excerpt: Who hasn't looked at a piece of steak, a tangerine, a cup of flour, and some scrap metal and wondered how awesome it would be if you could create a powerful sword out of them? OK, so it may not be the first thing that comes to mind, but for those who wish that they could turn regular rocks into glistening gold, Mana Khemia may be the ticket to living out their greatest fantasies.
  • Pros: Zany cast of characters that grows on you, Item synthesis is enjoyable and addictive, Character progression is handled in a unique manner, Combat-support actions are fun to activate
  • Cons: Combat is easy and frequently unnecessary, The early hours move at a slow pace, It looks old
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