Reviews and Problems with Makai Kingdom: Chronicles of the Sacred Tome
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Makai Kingdom: Chronicles of the Sacred Tome PS2 Review
31 May 2010
Excerpt: Absorbing, engrossing and captivating are all lovely words, which may define similar things, but they all describe Nippon Ichi’s (better known as the developer of the offbeat but excellent Disgaea) newest strategy RPG: Makai Kingdom: Chronicles of the Sacred Tome. You see it’s so good that we just can’t use enough complimentary words to describe its overall greatness!
Excerpt: In the span of a few years, Nippon Ichi has pushed themselves to the forefront of the niche gaming market on the PS2. Because of void of strategy RPGs on the PS2 in North America before the release of Disgaea , Nippon Ichi managed to take an opportunity to make a name for themselves - one that is sure to carry over to the next generation.
Pros: Excellent style and 2D graphics, Deep gameplay, Tons of customization
Cons: Textures for random areas feel disjointed, Gridless system leads to piling up
Conclusion: The free range movement system from Phantom Brave is back, and while it's certainly less suffocating than the tile-based movement used by so many other SRPGs, it still has its quirks. You now directly control your character's movement, as opposed to a point n' click cursor, but targeting foes with certain weapons tends to be a chore. And just like Phantom Brave, the enemy AI doesn't seem too comfortable with the environments either.
Excerpt: This time around we have Zetta, the self-proclaimed most powerful overlord in the cosmos. Another overlord, the “all-knowing” oracle Pram, has a vision that Zetta will lose his netherworld. Since he can’t be a badass overlord without his netherworld, he takes off to retrieve the sacred tome to uncover how it will be destroyed.
Summary: Makai Kingdom is an enjoyable and
surprisingly deep RPG that should make it a hit with role playing fans.
It's unique gameplay blends several elements from other genres including
building, role-playing and strategic combat to create a cool title that
doesn't fit into predefined molds. Its randomized levels should keep the
gameplay unpredictable and challenging, while extending the title's
Excerpt: Makai Kingdom: Chronicles of the Sacred Tome is the latest strategy/RPG to be released from the creators of the cult favorite, Disgaea: Hour of Darkness . It has been more than two years since Nippon Ichi released Disgaea , so will Makai Kingdom carry on the torch that Disgaea brought? Read on and find out. The story of Makai Kingdom revolves around Lord Zetta, the most powerful Overlord in all of the cosmos, and the fall of his netherworld.
Excerpt: As a big time fan of Nippon Ichi’s (NIS) Strategy RPG offerings, Makai Kingdom presents a conundrum. As a fan, Makai Kingdom offers the deep, time-consuming strategy gameplay NIS is known for – making it a sure fire winner. As a gamer, Makai Kingom offers the same deep, time-consuming strategy gameplay NIS is known for – making it more of the same and an experience that will prove to be over the heads of most casual gamers.
Makai Kingdom: Chronicles Of The Sacred Tome Review
24 April 2006
Excerpt: Conventional wisdom goes something like this. EA is bad, because it releases annual updates to mass-market games that introduce a bare minimum of new features for a full-price price tag. Real gamers don't like big, bad EA. Nippon Ichi, meanwhile, is good, because it makes quirky Japanese strategy RPGs that appeal to a small audience of hardcore stat-heads and sell about a hundred copies apiece. Real gamers love Nippon Ichi. The tide, however, is turning.
Conclusion: Unfortunately the low-res graphics are starting to show their age despite some great art direction and design. NIS is really going to have to kick up the sprite count a notch if they want to push their games into the next generation. The voice work is great and each of the overlords is a real treat to watch and listen to. In the end this is a game for anyone that loved and even though it�s not a direct sequel there are several similarities between the two.