Summary: Bought product and had to return due to fault. It was replaced promptly, but the replacement was faulty. Both discs stopped at exactly the same place, on two different PlayStation. Was told that the problem was most likely at my end, which i find puzzling..
Summary: Shin Megami Tensei: Nocturne (or Lucifer's Call, as it's known in Europe) is the third entry in the mainline Megami Tensei series, a JRPG published by Atlus. The game starts off in modern Japan a few minutes before the world is destroyed by a phenomenon called The Conception, while our main character is transformed into the Demi-Fiend, neither fully human nor demon.
Summary: This is a great game! - I played it donks ago back when I was finishing high school and loved it. It really absorbing game (I get sucked into it for hours on end), the guys who created this have a HUGE imagination and the software to boot - we Europeans couldn't even dream of inventing up a story like this without it seeming... surreal and childish, and without COPYING off the Asian culture.
Summary: Shin Megami Tensie: Lucifer's Call (or Nocturne is the US) is by a long way the most challenging RPG I have ever played! The first challenge you have to overcome are the spell names, if you are veteran of any other role playing games, or even possess common sense then you can probably figure out what a spell dose just by its name. For example Fire shoots fire; Bolt hits them with electricity and so on.
Excerpt: "It seemed odd that a Japanese RPG would publicise a minor cameo from Devil May Cry star Dante extensively on its box-art, especially given just how far removed Lucifer’s Call is from the action sensibilities of the games he features in. In fact, pace-wise, this is virtually its antithesis. It’s something of a mystery how just a few years prior to the superb Persona 3, Atlus could have come out with a game as resoundingly dull as Lucifer’s Call. They’ve ...
Pros: Pretty and distinctive art style, demon fusion
Cons: Neverending battles, minimal storyline, non - existant rewards, it's all very slow