Excerpt: Review Date: September 28, 2002 When I'd first heard of Kingdom Hearts I was VERY skeptical. What? A bunch of Disney cartoons are gonna mess up my favorite Final Fantasy characters? The whole thing sounded like a bad idea, but being a loyal Square fan and an RPG addict, I eagerly awaited the game's release. I've since played through the game and I would have to say I was impressed. Very impressed.
Excerpt: When it comes to this review, I'm not sure who is happier. On one hand, I finally played the one game I have wanted more than any other since it was announced at E3 two years ago. On the other, everyone around me finally gets a break from hearing me talk about the game whenever I can work it into a conversation. Some may question the objectivity of this review but if that were the case, that score would read 100 and not the 94 you see above.
Excerpt: Even the setting of Kingdom Hearts wasn’t surprising. This action/RPG is far from the turn based role playing experiences that the Final Fantasy series is famous for. This gave Square a chance to use KH as a side-story of sorts, allowing them to explore exactly how Cloud and Squall would fight in an action setting and the ability to bring back some much loved characters, like the Flower Girl, without all of those messy plotlines to keep straight.
Excerpt: There haven’t been many games this year I have really been looking forward to be released on Sony’s PS2 - ICO, Final Fantasy X and Kingdom Hearts. While ICO, on the one hand, could stand up and even exceed my high expectations, Final Fantasy X, on the other hand, couldn’t really do so – mostly due to the cheap PAL conversion and the bad German translation.
Excerpt: It's difficult to imagine how the idea for Kingdom Hearts might have dawned on someone. For a game to combine the brooding, self-important characters of the Final Fantasy series with the lighthearted, often silly characters from many of Disney's most famous animated feature films seems ridiculous, if not impossible.
Excerpt: It goes without saying that no one should ever judge a game before it's final release, and yet, certain biases took precedence without fail. Fortunately, most of the skepticism was quelled after the first screenshots and details were dispensed, which in turn was further supported by numerous media impressions based upon the demo featured at E3. It was enough to instill a substantial spark of interest among the gaming public.
Excerpt: SquareSoft is easily the best when it comes down to developing a fine and memorable RPG title. No other game company has a crew of such imaginative and talented developers. Square has brought us the incomparable Final Fantasy series, games like Vagrant Story, the Chrono series (Trigger/Cross), Brave Fencer Musashi, Threads of Fate, and Xenogears.