Reviews and Problems with King of Fighters: Maximum Impact
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and the graphics are better. Wouldn't recommend it if you think this is ...
8 July 2014
Summary: The king of fighters series has never been top-notch, but this is a solid entry in the series. More playable characters than the last one, and the graphics are better. Wouldn't recommend it if you think this is going to be along the lines of Mortal Kombat, however. Think closer to Street Fighter and you'll enjoy it.
Summary: This game is not that great, as a KOF fan I'm a little disappointed. I give it three stars because they animated the female fighters pretty good ^_^ otherwise I would have given it two. The gameplay is mediocre and the voice acting is horrific, also their mouths move when they aren't talking. Save your money and stick to the 2D versions.
Summary: King of Fighters: Maximum Impact is the first KOF 3-D game. Although this game has a good presentation, good graphics, awesome sound & visual effects, and awesome voiceovers, the controls just make this version of KOF unplayable. Graphics 7/10 - Yes, I know I said that this game has good graphics, but, seriously, they could be better. However for SNK's 1st attempt in a 3-D KOF game, they did a good job.
Excerpt: When SNK first devised The King Of Fighters as a challenger to Streetfighter's 2D beat 'em up domination in 1994, the franchise seemed destined for little more than ambling along in the immense shadow of Capcom's legendary brawler, as Street Fighter Alpha continued their relentless assault on home consoles to the end of the nineties.
Pros: Genuinely diverse range of characters, decent fusion of 2D and 3D, lovely graphics
Cons: Lien is tacky, Clark is useless, clunky mechanics next to Tekken, not enough modes