Reviews and Problems with King of Fighters: Maximum Impact
Showing 1-7 of 7
King of Fighters: Maximum Impact PS2 Review
31 May 2010
Excerpt: The King of Fighters series has now officially enjoyed a decade of success. This 2D fighting franchise has always been one of the biggest rivals to Capcom’s Street Fighter series and the staying power of the brand is further proof of this.
Excerpt: 2D fighters have not traditionally made smooth transitions to 3D. Capcom's Street Fighter EX series can't compare to the original SF games, and before the relative success of Deadly Alliance , Midway released the laughable Mortal Kombat 4 .
Conclusion: THE VERDICT: As a transition from a 2D series to a 3D game it is very successful, but the developers' lack of experience in this area shows through in a few areas. Long time fans of the KOF series will probably be split in their opinion - some overjoyed to see favourite characters in a new guise,...
Excerpt: King of Fighters: Maximum Impact is SNK's latest attempt at a 3D fighter and the result is actually pretty good. Unlike the rest of the KoF series, Maximum Impact has the speed, controls, and flow to actually appeal to the mainstream and not just to hardcore SNK fans.
Summary: King of Fighters: Maximum Impact is quite an impressive game in the shift from 2D to 3D. For fans of the King of Fighters games this is an essential purchase, for fighting game fans it's worth considering and casual gamers should also have a look as well.
Summary: Mit King of Fighters Maximum Impact präsentiert SNK Playmore die King of Fighters Serie zum ersten Mal in der dritten Dimension. Erfahrung konnten sie ja schon mit Fatal Fury: Wild Ambition und den drei Polygon Samurai Shodown Teilen (Hyper NeoGeo 64, PlayStation) sammeln.
Pros: Sprung nach 3D geglückt, Umfangreiche Spielmodi, Abwechslungsreiche Stages