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King Of Fighters: Maximum Impact 2
6.4 out of 10

King Of Fighters: Maximum Impact 2

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Reviews and Problems with King Of Fighters: Maximum Impact 2

Showing 1-10 of 23
Overall 7
7.0

The King of Fighters 2006

GamesRadar
24 June 2012
  • Pros: Smooth, fast action and fun combos, Lots of interesting characters, Packed full of nifty fan-service
  • Cons: No online play's a bummer, Some animations still look a bit off, Changing the title was dumb
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Overall 7
7.0

King of Fighters: Maximum Impact 2 PS2 Review

Console Obsession
31 May 2010
  • Excerpt: When 2D games with strong followings go into 3D for the first time, you can be sure that at least some of the fans aren’t going to be happy with their favourite game gaining an extra breadth, and all too often losing much of its visual charm.
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Overall 7
7.1
Gameplay 8
7.5
Graphics 9
8.5
Sound 5
5.0

Expert Review

Kikizo
18 June 2007
  • Conclusion: THE VERDICT: Graphically lush, a complex and absorbing fighter which might not attract too many new fans but one which regular KOF players will not be disappointed with. It's accomplished and what it does well, it does very well. Unfortunately what it does badly, it does very badly.
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Overall 8
8.0
Features 9
9.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0
Lifespan 7
7.0

King of Fighters 2006

Gaming Target
14 August 2006
Overall 5
5.0

King of Fighters: Maximum Impact 2

Gamecell
20 November 2008
  • Conclusion: King of Fighters: Maximum Impact 2 doesn’t feel like a game that has had the full attention paid to it. You see why when SNK released KoF XI at the same time, and is apparently much better.
  • Pros: Solid graphics, The “stories” for each character-they’re hilarious!, Big bouncy breasts, Sorry, I lost my concentration, what was I talking about…?
  • Cons: The breasts are attached to loudmouthed idiots, Doesn’t really have 3D gameplay, Simplistic and frustrating control system, Just as shallow as any beat ‘em up, and shallower than most
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Overall 5
4.8

“Een game die 10 jaar te laat uitkomt”

evilgamerz.nl
6 September 2013
  • Excerpt: Voordat we beginnen met deze review wil ik even een tijdsprong maken, naar 1997 om exact te zijn. In dit jaar kwam namelijk King of Fighters ’95 uit in Nederland, voor de Playstation.
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Overall 9
8.7

King of Fighters Maximum Impact 2

neXGam
13 September 2012
  • Summary: "The Punchfest Opens…" Die Geschichte spielt wieder einmal in Southtown und dreht sich um die beiden deutschstämmigen Brüder Alba und Soiree Meira, die im ersten Teil die Mephistopheles-Gang zerschlagen hatten.
  • Pros: flottes GamePlay in schicker Grafik, eingängige Steuerung, massig freispielbare Extras
  • Cons: kleine GamePlay Macken, triste Hintergründe
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Overall 3
3.0
Gameplay 4
4.0
Graphics 2
2.0
Sound 2
2.0
Lifespan 2
2.0

Review-PS2: King of Fighters: Maximum Impact 2

Playstadium
9 October 2008
  • Excerpt: Så er der endnu engang tændt op for den lille sorte PS2’er. Denne gang står den på blodige slåskampe når vi, i skikkelse af den største bodybuilder du overhovedet kan forestille dig, tæsker løs på vores modstander – en sød lille pige. Sådan da.
  • Pros: Bedre grafik, bedre lyd, bedre held næste gang!
  • Cons: Når vi ikke kan finde på andet i spillet end at tælle de pixels, der er alt for tydelige på skærmen!
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Expert Review

Gameswelt
8 August 2008
  • Excerpt: Die treue Fangemeinde der Beat’em-up-Reihe ’King of Fighters’ stört sich nicht am "veralteten" 2D-Design der Keilereien. Trotzdem hat SNK mit ’Maximum Impact’ für einen 3D-Ableger gesorgt, der nun auf der PS2 in die zweite Runde geht.
  • Pros: fast 40 Kämpfer, umfangreicher Missionsmodus für Einzelspieler, zahlreiche freispielbare Goodies
  • Cons: teils problematisches Balancing, minimale Ausnutzung der 3D-Engine
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Overall 7
7.0

King of Fighters: Maximum Impact 2

gamesector.dk
7 August 2008
  • Excerpt: Anmelderne sendte SNKs første forsøg med 3D-fighting til tælling i 2005, men nu slår de fra sig igen med KOF: Maximum Impact 2. Der skal efterhånden noget til for at slippe af sted med at udgive et kampspil til PlayStation 2.
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