Summary: True strategy. If you can figure out the controls and the interface, which may take a little while, you can become a truly great commander. I love this series. The battles can range from massive to skirmishes and the campaign is relatively short, but it changes based on whether you win or lose your battle so it's also dynamic. The story elements are quite good, especially for its time.
Summary: Kessen was the first RTS game I played for a console (as opposed to a PC), and it (almost) didn't disappoint. I won't discuss the story too seriously because frankly, the storytelling didn't really compel me (for those who are interested, Google "Battle of Sekigahara" and the general time period around that battle, and you'll know the story). The gameplay is great.
Summary: If I recall correctly, this game is based upon a real historical Japanese Civil War or something. Basically its some sort of strategy game. The graphics are not very good. And the gameplay is difficult to understand when you don't have a game manual (or in my case, even the box was missing), though you could probably find an online game manual or strategy guide. This game is good for you if you are good with strategy or just like army or history type stuff.
Summary: This is one my favorite games from the old ps2. I replayed this one over and over again. Its not to hard to master and the game is kinda short, but i`m a sucker for all things feudal japan and this game gave me a good fix. The graphics are a little under par for whats available now, But its the chess like strategy aspect of the game that appeals to me. I wish the duels could have been a bit better tho.
Summary: If the goal behind Kessen was to create a spectacular-looking display of medieval Japanese warfare, it succeeds and then some. If the goal was to make a good real-time strategy game, however, Kessen fails. While at first it's breathtaking to watch the clash of dozens of incredibly detailed 17th Century Japanese soldiers-riflemen, archers, swordsmen, lancers-accompanied by the roar of battle and epic music, Kessen's focus on eye and ear candy hurts the gameplay.
Summary: this isn't really a fun game it is basically a look at how great the PS2 graphics are for one of the first games I think its ok but still thsi game isn't really worth the money get Dynasty Warriors
Nice Intro To Japanese History and A Great Game Too!
Randy Schadel "Kurotatsunoshi", Amazon
7 February 2002
Summary: First off, this game has taken some critical hits for being too easy. Keep in mind that the first time through you are playing at INTRODUCTORY level (level 1 of 5), at which it is extremely difficult to lose. For a REAL challenge, try the skirmish battles at level 5...scream in agony as you are quickly outnumbered 8 units to 2...with your own reinforcements not showing up until near the end, and enemy defections highly unlikely.
Summary: Incredible game! Awesome graphics and great strategy. It does give people the wrong impression in the beginning, with the fairly-boring but nessicary tutorial. But once you get to the battles, be prepared to be blown away!
Summary: I think this game is underrated. It is actually a great game that suffers a little from misguided expectations. Koei never makes games that are truly mainstream -- this game comes about as close as it does (except Dynasty Warriors, but those aren't designed by Koei). The game gives people the wrong impression in the beginning, because the initial difficulty, I think, was made too easy.