Reviews and Problems with Kengo: Master of Bushido
Showing 1-10 of 24
Smart, relaxing game for adults -- mentally challenging
J. Holt, Amazon
20 April 2005
Summary: Like other reviewers, I found the strategy and elegance of this game compelling. At first, it was difficult -- so much so I gave it up for months. When I had more time, I returned to the game -- and within a week I mastered (well, I should be more humble: grasped) the controls. Kengo is nice because it requires you to really watch your opponent instead of barraging him with everything you got.
Summary: I love kengo: master of bushido. I don't have a katana but I bought a boken immediately. The game basically takes a bit. I had fun in sort of imagining my own story line. The fighting is the whole game. It is extremely fun though. I won the tournament but the game still wasn't over. It can go on for a long time. You can train or fight other men. You also fight other schools for their sword's and technique's.
Summary: Kengo: Master of Bushido is quite simply the best fighting game I have ever played, and trust me... I've played alot of them! It's graphics are pretty good, although at points they are a bit jagged. The gameplay is very realistic, and it really helps you understand a samurai's struggles to becoming a master swordsman. Although I must admit that the training does get frustrating at times, it is still fun.
Summary: Now I know a lot of people does not like this game for a few reasons. 1.you spend a lot of time training to get stronger. 2.a very short tournament. and 3.can only save once. well I have this to say...samurai's really did have to train a lot to get strong and only for a short tournament because its all in one day. the thing about only saving once...well you can only save once on a memory card...so its really just a sneaky way to make you buy more memeory cards.
Summary: It's what i said, it even has the intense training which you spend forever doing. I spent a good time playing it but I stopped because I didn't feel like beating out all the rival schools. I had trouble with the controls and ended up blocking like crazy because i couldn't manuever. If you could feel pain it would be hard to tell the differnce between this game and the actual thing. Although the real swords would kill.
Summary: This is a fun game once you get the hang of it. It's different from other fighting games since a well placed sword stroke can be VERY effective. You can customize you players characteristics (Agility, Speed, Attack Strenth, Will) by using points you get from beating people and training. Along the way, you'll learn different styles and get to customize you attacking style using the differenc styles. You'll start out choosing a dojo and learning a particular style first.
Summary: Fans of the Bushido Blade series should be cautious before snapping up this latest offering from Lightweight. While Kengo is undoubtedly fun and addictive, it strays from the virtues that made the Bushido Blade series very successful. In fact, the designers seemed to take several steps back. But before I delve into how the game disappoints, let's talk about how the game succeeds. The first thing you'll notice, of course, are the updated 128-bit graphics, courtesy of PS2.
Summary: When I first got this game, I was excited about it. I have always had a thing for sword fights. Then, I loaded the game. Imagine my disappointment when I realised that most of the fighting would be done with wooden swords! I also thought that the movement was slow, and was constantly getting thrashed by every dojo master. After a while, though, I began to adapt to the realistic pace and movements of this game.
Summary: This game is ok. Its not as good as Bushido Blade (so I've heard). Now there are life meters again. I really havent played it much (I just rented it and ZOE and I spent most my time with ZOE). I think its a good game though. But when you play in the dojos most of the times you use Bokkens which are the wooden swords.
Summary: Don't get me wrong, this is a very well-made game but I still like Bushido Blade more. This is a fun game and it seems rather realistic at first glance. When you think about it however, this is just a simple fighting game compared to BB. In this you have meters, you have a rather limited fighting area, and it's always about, "oh no, how much health do I have left? how much more damage can my opponent take before he falls? do I have enough Ki for a special attack?