Summary: Katamari Damacy is a good example of what's called a "Japanese niche game," a game that's designed very specifically with the unique Japanese sensibility in mind; but to create such a game that doesn't lose anything in translation to English takes an extraordinary amount of talent.
Summary: This game is the best! It's so simple, but really really REALLY addicting, and it's hard to beat. I'm 14 and I LOVE it to DEATH! It's a great game for all ages, actually; smaller kids have fun with in, big kids can actually beat it.
Summary: I really enjoy this game - quite a departure from the run of the mill shooter or action game. Colorful, funny, intuitive, a bit crazy, and with captivating music. How come American companies don't make games this imaginative?