Reviews and Problems with James Bond 007: Agent Under Fire
Showing 1-4 of 4
15 April 2003
Summary: I just reviewed Night Fire (far superior) and realized I missed this one. I wish I had missed it at the store too. This is definetly a rental. The game just doesn't feel right from start to finish. My biggest complaint is weapons fire. It doesn't feel like really firing a weapon. It's more like your shooting noise maker that spits out little tracers. This game had so much potential, it's to bad.
Summary: The conquest for any big-screen to PS2-screen game is just simply to be good. The plots always become to developed without you actually doing anything to invoke it, just shooting some people, and sitting through a cut scene. This game is no exception. There seems to be no storyline continuing into the actual gameplay, just the cut scenes. The levels don't allow any exploring.
Summary: Really I only bought it for FreeMCBOOT and for those who are wondering if you got a Greatest Hits version that's fine the Greatest Hits and regular edition both work for this exploit but you may have to use uLaunch.ELF 3.42 instead of 4.11 though it shouldn't matter but 3.42 is recommended
Excerpt: "After owning a N64 for two years and playing nothing but Goldeneye (and more recently Perfect Dark) I had been eagerly awaiting the release of 007 in Agent Under Fire for quite a while. After 5 minutes of playing the game I realised that I was going to be sorely disappointed. Why? Well it would be easier to say why not! The gameplay just isn't up to scratch and the missions, objectives, gadgets and basically everything else, come a very poor second ...