Summary: I played Jak 3 then bought Jak 2 thinking it would be slightly easier. I found it much harder to the point of not enjoying it. There was also a lot less freedom in the way you completed the game so if you can't do a section - that's it!
It's a challenge...but hard does not equal fun. It equals frustration, at least for me and many others.
Galaxy Wolf, amazon.ca
26 October 2007
Summary: A improvement from the first title, the sequel dramatically changes everything from the first Jak game and makes it, for the most part, better. We now have four guns, a great addition, along with multiple hitpoints (that go down fast I might add), and the inclusion of Dark Jak, a super form that allows Jak to attack in different ways, and change his appearance, for a short while. Precursor orbs are now not required, and only used to unlock bonus features.
Summary: I guess this an alright game but the first one was so much better. It seems Naughty Dog is just trying to cash in on the Grand Theft Auto trend (go anywhere in an open environment, activate missions as you please, steal vehicles) and they just forgot to make this game a fun platformer. Daxter is cool as always, but theres just something about Jak that I didn't like in this game. They were trying to make him a badass, but its just not workin for him.
Summary: I am not the most ambitious gamer in the world, but I have managed to make it through Kingdom Hearts, Both Ratchet and Clanks, Starfox Adventures and all the Spyro the Dragons (yes even the dreaded "Treetops Dragon jump"). You may notice I enjoy fantasy hunt-and-collect format games and Jak & Daxter The Precursor Legacy fit that bill amazingly well.
It's beautiful and funny but nix that "timed race" junk
DizziD "The Dizz", amazon.ca
3 June 2004
Summary: All in all a pretty enjoyable game - certainly one of the best "production value" games I've seen so far... the only thing that really wore me down was the regular appearance of the dreaded "timed race" level. I just don't get a lot of enjoyment out of racing through an obstacle course 20 times in order to complete it with just the right degree of precision.
Summary: After completing Jak and Daxter for the PS2, I was highly anticipating this sequel since the original was one of the best platformers that I had played in a long time, along with Sly Cooper. Alas, my hopes were dashed when I realized the developers wanted to re-create Grand Theft Auto with Jak and Daxter, sending them to a bustling metropolis, filled with hovercars and criminals engaging in illegal activity.
Summary: I bought Jak 2 especially after I completed Jak and Daxter and because I loved the story. At first, because of the title "Jak 2 instead of "Jak and Daxter 2", I thought that Daxter wouldn't play a big role in this story. I think that this game is a "BUY IT NOW!". It has a great storyline, amazing graphics and incredible weapons and powers.
Summary: Jak&D has changed from an original bright and interesting game into a game which is too much like all shooting games available. The atmosphere is now the usual "dark and violent" with lots of shooting and driving going on. Most of the game is spent running around grabing stuff in separate timed sequences that have no connection or history between them. The graphics are simply excelent. Unfortunately that's almost all that there is to this game.
Summary: If you loved Jak and Daxter, then you MIGHT love this game too. Or you may hate it. Its a big game, with lots of new features and the graphics look better too, so it ought to be better. BUT, the aspects that made Jak and Daxter great: the hugely complex land to explore, the puzzles, the challenging platform areas and largely missing. Instead this game channels you down a very linear "mission" route.