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Inuyasha-feudal-combat.310024
6.1 out of 10

Inuyasha: Feudal Combat

Roleplaying game from Bandai, based on the anime. Using cel-shad Read more

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Reviews and Problems with Inuyasha: Feudal Combat

Showing 1-7 of 7
Overall 8
7.5
Gameplay 8
7.5
Graphics 7
7.0
Sound 8
8.0

Inuyasha: Feudal Combat

GamersHell.com
17 October 2005
  • Excerpt: The genre of fighting games based on anime seems to have exploded in the recent months, with the popularity of these programs ensuring a strong fan base for the game adaptations. The majority of the time these titles fail to offer much for the hardcore fighting game enthusiast.
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Overall 5
5.0

InuYasha: Feudal Combat

TotalPlayStation.com
1 October 2005
  • Conclusion: It's a blah fighter with only a passing reference to most of the InuYasha source material. There's no reason to experience this game if you're a fan of the show, and far better fighters out there if you're a fan of the genre.
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Overall 5
5.0
Gameplay 5
5.0
Graphics 7
7.0
Sound 6
6.0
Storyline 4
4.0
Replay value 4
4.0

Expert Review

Video Game talk
23 September 2005
  • Conclusion: is one of those games that will only appeal to the target audience, which is a fan of the show. The gameplay is simplistic, repetitive and comes up short in the length and variety department. The graphics feature some nice cel-shaded effects but choppy animations and dull environments hurt the presentation. It�s also nice to have the English voice actors for the show provide dubbing work here but their phrases are used over and over during battle.
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Overall 6
6.0

InuYasha: Feudal Combat review (PS2)

HonestGamers
8 September 2005
  • Excerpt: Characters also benefit from the same visual strength. They move with surprising fluidity, just as they would in the hand-drawn cartoon. Sesshomaru leaping into the air, ethereal sword-whip winding about him before lashing forward in a graceful arc is truly a thing of beauty. Each character moves as he or she should, from the peppy movements of the fox demon Shippo to the methodical strikes Naraku manages (usually from a safe distance).
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Overall 7
7.0
Gameplay 7
6.5
Graphics 8
7.5
Sound 8
7.5
Control 8
8.0
Replay value 6
6.0

InuYasha: Feudal Combat

Project COE
23 August 2005
  • Conclusion: The graphics, however, is one area that was handled pretty well regardless of how you look at it. Unlike InuYasha: The Secret of the Cursed Mask, the first game for the PS2 bearing the InuYasha name, this game sports a much better form of cel-shading. Characters are not presented in “chibi” form. Instead, they actually appear a lot more full-bodied. The character models are gracefully animated, and they look very accurate to the series.
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Overall 7
6.7

InuYasha: The Secret of the Cursed Mask

Just RPG
23 June 2005
  • Excerpt: There are times in life when it’s hard not to form an opinion of something before you’ve seen it. For myself, an RPG I didn’t even know about was being made for an animé I’ve watched all of one episode of was one of those times. My hopes weren’t exactly high. Not surprisingly, Inuyasha: The Secret of the Cursed Mask fulfilled these expectations.
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Overall 7
7.0
Gameplay 8
7.5
Graphics 6
6.0
Sound 8
7.5
Storyline 7
7.0
Control 10
10
Replay value 8
8.0

InuYasha: The Secret of the Cursed Mask

Project COE
1 November 2004
  • Conclusion: As for replay value, the game does offer multiple endings, two different characters to select, and lots of different things to unlock. Clips of anime can be unlocked and viewed, story events from the game can be unlocked, and still images can be unlocked as well. Not everything can be unlocked the first time around, so players will be required to play through the game a couple times in order to unlock everything.
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