Summary: Ico is for game for puzzle and not action lovers. Your objective is essentially to escape from a castle. You are given no instructions and just have to get on with it (which is fine) (I assume this is the case I downloaded it from the playstation network and didn't have an instruction manual).
Summary: Well for a start the game has got AMAZING detail. And the sound is WICKED. Plus the story-plan is SO GOOD, that you could make it into a book or film! BUT!!! I found the game boring because of factors such as: 1.
Summary: Ico is a stellar achievement when it comes to environment. Astounding graphics, understatedly perfect sound effects, and the thoroughly haunting and appropriate music with heavy on the strings.
Summary: Can i just say as a proviso is that I love puzzle games and, when I first bought this game, I realised it was right up my street....puzzle elements galore against beautifully drawn backdrops.....and yet..... ...the more I got into the game the more bored I got with it - why?
Excerpt: You play as the titualar Ico, a mysterious boy born with horns. The local villagers assume that he is a devil creature, and so bury him underground. After escaping, he stumbles into a mysterious castle, inhabited by a strange, ghost-like girl.
Summary: While visually beautiful and very atmospheric, this doesn't fully compensate for the fact that the puzzles are all simple and nothing we haven't seen before. While ICO is a puzzle solving game, the ememies encountered throughout, including the final confrontation, are so easily defeated as to be an...
Summary: The scenery is beautiful, the characters are likeable and nicely animated, the theme of innocent kids helping each other to escape is a nice change from the usual large-weaponned fearless adventurers, and we just loved the Save Sofa.