Reviews and Problems with Hitman 2: Silent Assassin
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Hitman 2: Silent Assassin
10 February 2004
Excerpt: Albeit subtle, Hitman 2: Silent Assassin has actually got a vast amount of perfect sound. The excellent voice acting in the game is capitalized by the little things that make this a near-perfect game. Each step you take, each bullet you fire, each door you open... everything in the game makes just enough noise to bring you into the action, but doesn't distract from the feel of the game. But what I find most impressive is the almost unnoticeable ambient background music.
Excerpt: The latest console videogame craze squarely takes aim at the Sopranos addicted mafia buff because it so conveniently blends action, violence, and storyline into one neat, convenient, playable package. This game is the definition of what an assassin is all about. Finishing the job that the mob bosses started.
Excerpt: There's something different about Eidos' controversial new hit: It's serious, it's graphically violent, and it's really, really good. Hitman 2: Silent Assassin has all the ambience, visual beauty, and emotional resonance as a Godfather movie, and that's probably a big part of the reason certain people fear it. Our man, Jeremy, does a number on it.
Summary: Hitman 2 improves over the original in almost every way with plenty more missions, better graphics, and stunningly atmospheric music. The controls may annoy some, but overcome those issues and this is a very enjoyable title, but please, don't let your grandmother play it.