Excerpt: Every now and then a game comes along that is so original that it defies easy categorisation. Herdy Gerdy, developed by Tomb Raider creators Core design, is one such game. You have to make controlled jumps like a platform game; likewise you need to collect items to progress to the next areas, again like a platform game. But the actual meat of the game is much more similar to that of a puzzle game.
Conclusion: Series after series of blood oozing violent dark titles are flooding the market at the moment, and you might miss the pleasurable amiable titles. Here is a game that uses a lot of the PS2's capabilities and upgrades the cutesy fluff game to a standard you would not have believed possible. One of the more captivating games around at the moment - as long as you stick with it and play it through to the end.
Conclusion: On his travels through the Terra Incognita, Gerdy encounters many more species of vermin all which must be herded into some sort of pen. Each animal expresses clearly what its likes and dislikes are, for example, doops hate water, bleeps love to fly etc..With this in mind it should become clear which are the best routes in getting your critter to it's pen. There is a map provided covering each locale to help in your navigation, though they are all pretty shoddy, and...
Excerpt: Here's a rarity: an innovative and original game for PlayStation2. Eido s' Herdy Gerdy is mostly about animal herding (main character Gerdy is a professional herder), a quirky take on the otherwise ubiquitous platform-hopping/puzzle-solving genre.