Excerpt: Half Life has been on of the most amazing, interesting and enjoyable first person shooters to make its way to the PS2. Before becoming a PS2 game, it won over 50 Game of the Year awards while taking its pride place as a PC game. Many gamers felt sceptical, and afraid that the award winning game would lose its authenticity in the port change, fortunately, the game did retain it’s brilliance.
Pros: + Pros-Very good game play and graphics
Cons: - Cons-Difficulty could have done with toning down a bit
Excerpt: Half-Life is a game about realistic 3D environments and true environmental sound. Everything from level design to character creation has been ported quite well from the PC to the PlayStation 2. Realistic lighting effects (well, except for your flashlight) help to immerse you into the game, while talking scientists and guards help you navigate and give you vital information. But one of the most impressive features is that you can truly interact with your surroundings.
Excerpt: As gaming evolves, the line between movies and interactive media continues to blur. The earliest incarnations of videogames offered up nothing in the way of plot or story, offered no resolutions (the games often went on forever), and featured no characters. As technology progressed, games became more sophisticated. They featured rudimentary stories, goals that led to a defined ending, and even characters with a bit of personality.
Excerpt: In another review that will help seal my fate as the least popular reviewer ever, I'm going to have to say I wasn't impressed with Half-Life, the supposedly stellar game of yore and such. I think I played a demo version of the game a few years ago on my PC, and at the time I thought it was ok. But now it is dated. That is a thought that will be repeated throughout my review.