Excerpt: Published by: Working Designs Developed by: Game Arts Players 1 Memory Card 138KB Digital Control/Analog Control Vibration Function ESRB-Teen Da Introduction: The setting is a post apocalyptic future. The nations of the world are divided into different unstable factions, and chaos reigns. Only the west is still united and has the power to keep the peace among the high tech mayhem of the future.
Excerpt: Working Designs has been known to deliver great games that you can really sink your teeth into. As convention dictates, their first PS2 title, and latest publishing acquisition, Gungriffon Blaze, is a mech game with enough meat on it to choke a moose. Gaming vegetarians need not apply.
Excerpt: While Gungriffon Blaze probably won't win any awards for beauty, it's still a very pretty game. The landscapes are all rendered nicely, and I especially liked the look and feel of the Cape Canaveral mission. The way the sunlight glints off of the water in the Greece mission is very nice, too. The various mecha are finely detailed, with lots of moving parts and whatnot that really make the game look nice.
Excerpt: When many gamers saw the first PlayStation 2 commercials touting the future fantasy-like exploits of the PS9, they lost it. It was the final straw. Those over-exaggerated commercials represented the culmination of hype and bravado that Sony had been brandishing for months prior to the release of the system as if it could do no wrong.
Excerpt: Impressions suggest that Working Designs did their best in translating, and adding new elements withing limited time period of the game's announcement and the official release. While there's isn't much to be giddy about in terms of extras or enhancements, Working Designs once again, succeeds with applying the genuine integrity - and it shows.
Excerpt: It's obvious that mech games are going to be through the roof in this new generation of console gaming. With the power of the PS2, developers will now be able to utilize the system's technology to create robots on how we would visualize them in our minds. Mechwarrior was among the first wave of mech-bot games to hit the PC back in the mid-90s, the game was a first person based game with some very deep gameplay, that didn't only consist of fragging the life out of an...
Excerpt: In Japan mech battle games are one of the biggest genres on console. Indeed, almost every game based on the idea of massive robots running around blowing each other up is usually met with high anticipation and impressive sales. Swing have picked up the rights to release this game in Europe and will be hoping it can emulate the success in Japan.