Summary: I really don't understand why so many reviewers are giving this game mediocre scores, because this game rocks. If you played any Guilty Gear games then you know exactly what your getting, but in GG Isuka instead of just 1vs1 battles you can do 2vs2, 2vs1, 1vs2, or every man for themselves. And as you can imagine it gets INCREDIBLY CRAZY. I'm also surprised that when you do a full 4 player battle there is absolutely NO SLOWDOWN at all...ever.
Summary: This game was an experiment with the series. It's not very good when played solo or one versus one, but it is excellent when played two versus two. There are some changes that might disorient you, and some characters' moves don't have their usual properties in order to balance 3-4 player play, but it is quite fun in 2v2, assuming you have the people available to fill those teams. The need for a multitap is a bit of a consideration.
Summary: Ok I love the Guilty Gear series, but this is by far not the best one, I don’t know why Sammy put in 4 players, it just doesn’t work with this title, but its still the best looking 2D fighting game around, and it has a badass soundtrack, so if your looking for a fix of Guilty Gear and you’re a hardcore fan, then you should get this game, not one of the best games IV ever played but its still good.
Summary: An awesome game but tough to get used to if you're a seasoned GGXX#Reload/GGX player. The background/foreground as well as multiple enemies factor is fun but it can get confusing because you have to press a button to turn around and face the other way instead of it being done automatically and the button layout is slightly different on the dual shock 2.
Excerpt: autant les guilty gear X et XX sont des must en la matiere autant celui-ci ma décu un jouabilité atroce la supression de coup spéciaux un mode beat em all qui a cause de la maniabilité est presque injouable une qualité graphique en dessous des autres le moin bon de la série