Conclusion: Two new game modes have also been added, first being a side-scrolling beat ‘em up mini-game a la Streets of Rage called Boost Mode, where players take one of the games characters and pound away on hordes of mindless thugs. The second new mode is a character-building, RPG-esque mode where characters take control of a robot that can slowly learn every move in the game.
Excerpt: Video games are at a point in which certain social and political issues are playing an important role in the development of characters and environments. The Grand Theft Auto series delves into the issue of violence, the Sims recreates everyday life, and the Guilty Gear series raises questions, questions such as: “ Is it right to kick a transvestite child in the face?” Or, “How ethical is it for a paper bag headed physician to hit someone with a scalpel?
Excerpt: Après un fantastique volet X2, Guilty Gear revient vers la PS2 pour y jouer la carte de l'originalité en se focalisant sur des combats jusqu'à quatre joueurs. Sur le papier, ça a l'air tout à fait prometteur, mais une fois la manette en mains, ça donne quoi ?