Conclusion: Despite Grandia’s many triumphs, I have no doubt that a certain percentage of RPG fans will hate it for its completely linear nature. They’ll certainly have a point; Grandia III offers almost all no way for players to make the quest their own. There are no branches in the storyline, no opportunities to do tasks in different order, and no ways to enter new areas until the storyline demands it.
Excerpt: The trend is similar in most console RPGs. Just when there’s an interesting plot development, yet another boring dungeon has to be completed to find out what happens next. The combat is almost always boring and the dungeons grow particularly tiresome after investing 20 long hours into the game. Grandia III is the exact opposite. The plot is standard fluff, but the exciting combat makes the numerous dungeons a delight to play. Well, almost every dungeon.
Excerpt: Fans of the Grandia series have always attributed to the series a presentation of great adventure, memorable characters, original battles and worlds filled with unique styles and ambience. After the end of Grandia 2, fans had waited eagerly for a sequel, wanting something that rivaled the legacy left behind by the first game. Unfortunately, the dungeon crawler Grandia Xtreme was a major letdown.
Excerpt: It's been a long wait between Grandia titles, but the latest in Game Arts' fan-favorite RPG series has finally arrived. The good news is that Grandia III retains the great gameplay that's been a hallmark of these games, with a fun and dynamic battle system that makes every encounter strategic and fresh. The bad news is that the story's a bit uninspired, and the game itself doesn't last very long.
Pros: Dynamic battle system keeps fights fresh and fun, Story is standard, but characters are interesting and drive the story well, Nice graphical touches really bring the world alive
Cons: It's short, No crazy side quests or extras to speak of
Excerpt: The Grandia series has had its ups and downs, with some solid installments, some lackluster ports, and an interesting dungeon crawler spin-off back in 2002. After four years with no new installments, it was surprising to see Grandia III obtain such a high-profile stateside release, but one has to wonder whether the wait has been worth it.
Excerpt: The Grandia series has become a popular one among RPG fans, largely due to its unforgettable characters, adventurous storylines, and most of all, exciting battle system. With Grandia 3 headed our way shortly, gamers can look forward to more of the same. If that’s not enough to get you hyped, this installment in the classic Grandia series will be published by RPG powerhouse, Square Enix! This time around you’ll take the role of Yuuki, a young man who dreams of flying.
Conclusion: Grandia III is a game that starts out strong in nearly every aspect. Pretty visuals, fun characters, and an innovative battle system. Despite how the characters and storyline may become less interesting as the game goes on, If you can continue to appreciate this game for what it continues to do well: it's battle system and it's visuals, then it's still possible to have a good time with Grandia III, even if it's for a different reason than you might enjoy most other RPGs.
Excerpt: upholds this tradition by thrusting players into the role of Yuki, a young man with a love for flying that was established by his hero, Sky Captain Schmidt. During a test flight of one of his planes, Yuki literally crashes into the game's heroine, Alfina, your standard magical girl on a journey of self discovery. Soon, Yuki, Alfina, and Miranda - Yuki's sassy young mom - leave on a journey of adventure.