Summary: A friend let me borrow this game, and i have to say i was pleased. The main character, Ryudo, is everything an optomistic, happy-go-lucky protagionist isnt. He is cynical, pessimistic, and downright crude sometimes, but hilarious! Elena is rather whiney in my opinion but Mellinnia makes up for that. The battle system is fun to use, and easy to master. It doesn't have any replay appeal to me, as there aren't multiple endings. All in all it is a good game.
Summary: Grandia,This guy makes my top 10 list of ps2 games,great story,great game play, and a little challenging! The only thing that people may not like is the graphics, to put it bluntly there early ps2 style graphics, witch means there kinda ps1 style (There similar to FF8, if I had to compare) The only compliant I have about this game is the price, $54, thats what it cost new! I got mine 3 years ago for $10!!
Excerpt: "In Grandia II, the Geohound (warrior) Ryudo has been hired to escort a young novice from the church where she serves to the cathedral at the captial city. However, along the way they encounter signs of the awakening of an ancient dark deity, a mysterious woman who appears to be part of it, a corrupt enemy and a falling civillization. Few surprises then, when they arrive they are asked to go on a quest to defeat the evil and save the world. Grandia ...
Pros: Strong story, good characters, nice battle system
Excerpt: "Game Arts' RPG Grandia was (at the risk of making a sweeping statement) one of the best games ever made. Sadly, it is also among the most criminally overlooked. It was first released in Japan in 1997 on the ill-fated SEGA Saturn before belatedly reaching our shores in 2000 on the PSOne format. Behind its cute, dated visuals lay an adventure of epic proportions with magical design, spellbinding storytelling and a battle system that was sheer brilliance. ...
Pros: Good story with strong characters, great design, excellent battle - system
Cons: Too short, not very different from the original, uninspired visuals
Summary: To be fair, I'd like to start by mentioning that I played the Sea Dreamcast version of this game. Even on that console, the grapics were nice and the semi-turn based combat works very well, just make sure you pay attention to the game at hand. What keeps this puppy from shining is the linea-ness of it all, there is only ONE way to go, follow the same path.
Summary: i picked up this game while, yes, you guessed it, waiting for FFX Though some of the game's dialogue is spoken, most of it is written out on the screen, subtly yet irritatingly pausing at times to give a sense of how the characters are inflecting. Some of the dialogue is actually quite good though, considering some of the poor voice acting the genre has been plagued with.