Summary: This is a direct port of the Dreamcast RPG, which was popular if for no other reason than it was one of the few RPGs that made it onto the Dreamcast before the system folded. The beauty of Grandia lies in its battle system, which successfully combines real-time with turn based by introducing a turn time scale, which runs from start to commit (inputting a command) to act (carrying out the command), and adding an attribute that affects how quickly characters travel that...
Summary: I have passed this game playing it when I can. Took me about a month and there are a few things that I noticed in this game that kepted me from enjoying it. First, the compass within the game is useless. If there is a logical way to understand it then I'm at a loss. I bought a used copy and so there were no manual associated with this game but a compass is a compass and I had a hard time knowing where I was heading and where I already was. Second, the game lags a lot.
Summary: Well, Grandia 2 has come and gone. I was fairly happy with the derivative story (a cross between FF7 and BOF2 would be an accurate description), but the quest itself was too easy and brief. The Good points: 1) The battle system is nice, allowing for strategy in both combat and player development (however, see below)] 2) The story, if not original, was at least entertaining. 3) The sound in the game was nice (some parts are stellar, some are merely OK).
Slight disapointment, to those who played the first Grandia
Janne Turtiainen, amazon.co.uk
19 March 2013
Summary: The game is decent, or actually kind of "ok". However, to those, who has played the first Grandia, the game story is kind of boring. That what made me to not finish the game. But it's a good game.
Summary: If this game had better graphics and more voice acting, it would be well among the ranks of final fantasy. it doesnt, but that doesnt stop it from being a v good game. I like the way how on some attacks it uses FMV graphics to give full impact. i say three stars, but its more like 3.5. It would be a four if it were more difficult.
Summary: Not many console RPGs make it over to the shores of Britain. We get SOME of the big names, like Final Fantasy and... well Final Fantasy, but there are so many we miss out on. Going right back to the SNES, the continent and Europe remain ignorant of how many brilliant games there are out there (From Chrono Trigger, to Xenogears, Thousand Arms, Lunar and Lunar 2, and the hundred and one RPGs that are currently being released for the PS2 which no-one has even HEARD of, so...
Summary: I have just finished this RPG on Playstation2 and, although it was mostly enjoyable, I was not sorry to see the game end. This is a typical Japanese RPG, complete with anime stylings, but it just isn't involving. Okay, I kept playing until the end, but after reaching the halfway point it became more of a chore than a pleasure. The combat system is very good, easily the game's best point.
Summary: Reviewer: A customer from United Kingdom Another import on to the Playstation 2. It was about 1 year ago when the dreamcast owners got their first glimpse of the game. It was well received and turned out to be a very good role-playing game. Now it has turned up on the PS2 unaltered, is this a bad thing you might say. I don't think so; the reviews and scores that it received from various magazines were very good.