Reviews and Problems with Grand Theft Auto: Liberty City Stories
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Grand Theft Auto: Liberty City Stories
15 November 2006
Excerpt: Grand Theft Auto: Liberty City Stories is the latest iteration from immortal (and now infamous) developers RockStar Games. Like many folks out there, I proudly hold the honor of purchasing the original, top-down GTA . Even with its lackluster graphics and wonky controls, you could tell these Rockstar guys had something special cooking. This GTA:LCS may look familiar to many of you - that is, because it was just out on the little ‘ol PSP.
Excerpt: GTA: Liberty City Stories was released in October last year, and has since gone on to be the only clear killer app for Sony's handheld. A new GTA game was always going to be popular, and there could hardly have been a better way to spur PSP sales. Sadly for PlayStation 2 owners, that meant no new GTA game for their system in 2005.
Excerpt: When it comes to analog sticks, two is always better than one, especially when it comes to 3rd person titles. If you hadn't already guessed, the PS2 controller indeed features two of these babies, while the PSP only has one lousy nub. Up until now I hadn't really liked the DualShock, but now it and I are the best of friends.
Excerpt: Considering the next full-tilt GTA is not due until late 2007 and the entire industry is shifting its focus toward the next-gen consoles, a short, side story visit through Liberty City proves to be just the thing to tide fans over. Trouble is that a good percentage of them have played the game already on the PSP, and the translation from handheld to console makes the game design appear inadequate.
Excerpt: Once upon a time, there were no games that could justify the purchase of a PSP. The system had everything that appealed to the tech geek in us all; the music, the portable movies, and some of the best graphics ever seen on a handheld. Despite such features, the PSP lacked a library of truly awesome games, relying instead on ports and watered down rehashes.