Excerpt: So, once again we’re confronted with the so-called quintessential PlayStation racer. You may sense a distain in our tone, a certain edginess even. Well put yourselves in our reviewing shoes for just one moment. Imagine standing at the very top of a cliff and before you are a queue of people, a million souls in total.
Summary: Sony PlayStation 2 1-2 Players, 1-6 LAN Players Rated E (Everyone) Release Date 2004/12/28 (JP), 2005/02/22 (US), 2005/03/09 (EU) Retail Price $49.99 Buy at Amazon Overall Rating 9 out of t0 The Gran Turismo series of racing simulations have been generally recognized as the best available for the PlayStation and PlayStation 2, if not for all consoles. This installment in the series further refines the fit and finish of an already great game.
Excerpt: ) is Polyphony Digital’s long-awaited sequel to a franchise that defines video game racing. In its fourth incarnation, it’s obvious that the makers created a much more polished game overall from the graphics and realism to the user interface on top of an expanded list of features. However, it’s that very polish that exposes the shortcomings and ultimately leads us to question the game’s claim that it is “The Real Driving Simulator.
Summary: Overall, Gran Turismo 4 offers exactly what players have come to expect from the
series: a highly-tuned precision driving simulator that’s demanding and deep.
The gameplay is standard GT with hundreds of vehicles, many driving types and
the extensive GT mode that offers the typically deep RPG-like racing experience.
The sheer number of cars, vehicles and courses can be overwhelming, so its best
to take this on in small chunks.
Excerpt: Gran Turismo 4 (GT4) is more than just another racing game; it is a game for the true driving enthusiast. Sure, you can jump right into the game’s arcade mode, make your selections from a number of cars and circuits, and get into a race right away, but to truly experience GT4’s homage to the automobile you’ll need to lose yourself in the game’s GT Mode.
Excerpt: I always enjoy it when I'm able to learn something about myself when playing a game. It can be something as simple as, "Gee, throwing people through windows sure is fun," or as complex as "in a post-Cold War world, I'm more than a little uncomfortable playing a game where I shoot Russian soldiers." If Gran Turismo 4 taught me one thing, it's that I'd be quite a good driver if it wasn't for all those corners.
Excerpt: I still remember the day. Soon after I bought my Playstation 2, I saw the previews for one of my racing titles of all time. Yes, it was Gran Turismo 3: A-spec and it was one of the biggest releases for a racing game at the time. I watched every movie and saw every picture I could find until the game hit the shelves, as soon as it did I had it.
Excerpt: Not many game series can be referred to as genre-defining, but in the world of console racing games, Gran Turismo fits the bill. Since 1998, the GT series has aimed to bring the vivid world of auto enthusiasm to your PlayStation and PlayStation 2 through a combination of realistic driving physics, massive car rosters aimed at pleasing the obsessive collectors in all of us, and courses from around the world, all topped off with state-of-the-art graphics and sound...
Pros: The best driving model on the PS2, Huge variety of cars, courses, and race types, One of the best-looking PS2 games ever, Tons of content will keep you busy for weeks, if not months, Well organized menus make searching your garage a pleasure, not a chore
Cons: Racing opponent AI is as dumb as ever, Lack of damage modeling encourages sloppy driving, Musical soundtrack is hit or miss, B-spec mode: huh?, No online