Summary: I wish I could give it 4 1/2 stars. I could 1 man solve Life Force but there are a couple bosses on Gradius V that are just a little too insane. Still loved it overall. The Gradius & Contra series are the top reasons Konami was my favorite company in the Nintendo years though Mega Man & Street Fighter kept Capcom close. Great games by great companies.
Summary: I love classic shooters. You know, like R-Type, Thunder Force, and all that stuff. Gradius, however, i've never really liked. The only one that ever held my interest was Gradius Gaiden, and even then, I never put it up on the same level as modern classics as Radiant Silvergun and R-Type Delta. However, for this installment, Konami got Treasure(Gunstar Heroes, Ikaruga, Radiant Silvergun) to produce this game. And it does show!
Summary: Let's get something straight right now. In my opinion, Ikaruga is the single greatest shooter ever (and I've played plenty). In terms of timing, graphics, music, and overall feel, it was everything that a shooter should be. So naturally, when Treasure finally got around to their next major release stateside, and it being a take on the brillaint Gradius to boot (the first Gradius for the NES is my favorite side-scrolling shooter), I was giddy with anticipation.
Summary: Selbst wer Gradius (von 1985) nicht kennt, wird einen der zahlreichen vergleichbaren seitwärts scrollenden Shooter kennen, wenn er was mit dem Begriff 'Heimcomputer' anfangen kann. Schade nur, dass Gradius V auch an einer damit schon 20 Jahre alten (Kinder-)Krankheit leidet. Wie in dem Genre üblich, sammelt man Upgrade-Punkte ein (solch einer erscheint z.B.