Excerpt: Nostalgia can be a wonderful thing at times; reminiscing when games used to be challenging rather than bloated with a number of useless extras to keep up the pretence that a game contains longevity. The challenge was rooted in the core-mechanics of the game, try as you might as you come unstuck many a time, but start again and you were coerced into mastering the crux of the game and eventually, you would overcome the obstacles.
Excerpt: Shooter fans will have a lot to celebrate this winter as Konami releases Gradius V, a brand new installment for the PS2. The return of this venerable series looks likely to please hard-core veteran players with its incredible visuals, inspired level designs and simultaneous play, GV should push the series forward while retaining its 2D roots. With new power-ups and gameplay mechanics underlying the traditional gameplay, this looks to be an exciting release.
Summary: At long last, players have the chance to
pilot the legendary Vic Viper in Konami's flawless Gradius V for the PS2.
Updating the classic series with new twists while remaining true to the spirit,
renowned developers Treasure have given the franchise a contemporary feel with
new weapons and power-ups. From a visual standpoint, the game looks amazing with
3D rendered objects, gorgeous backgrounds and slick animation.
Excerpt: It doesn't seem possible, but it's been 20 years since Gradius first showed up on the arcade scene, becoming an instant classic and one of the defining shoot-em-ups (aka, shmups) of all time. Over the years, the Vic Viper has turned up in a plethora of ports, sequels, and side stories, and while some of them have been better than others ( Gradius IV has always seemed like the series lowpoint for me, personally), Gradius V may well be the best of them all.
Excerpt: Do we really need a Gradius that dares to be different? Sometimes the best in life can get no better, and if you decide to play God for a day then bad things have been known to happen. It's as such that Gradius V is best served as being a 12-gun salute to the past rather than the true sequel its name would seem to suggest.
Excerpt: There are many who would have you believe that the 2D Shoot-em-up is a dead or dying genre. Hardly any such games are being released for the current generation of consoles, particularly outside of Japan. Luckily though there are still some developers out there who believe otherwise, such as Treasure, who as it goes are the creators of some of the best games in this genre.