Excerpt: If the recently released Cloverfield is anything to go by, then monsters are in again. Well they’ve never not been in, but you get what I’m saying. And who’s the biggest, baddest monster of them all? Yeah that’s right – Godzilla. So my question to Atari is: how on earth do you manage to mess up a game where a bunch of oversized behemoths duke it out across the world. Did I mention that it has Godzilla in it?
Excerpt: sounds like a fun idea, at least in theory. How can it not be fun to control some of the biggest and meanest monsters ever created, fight other monsters, and destroy everything in your path? Unfortunately, Atari and developer Pipeworks found a way to make this a droll, ugly experience. Unless you are a huge fan of Godzilla and have to collect everything, you�re going to want to stay as far away from this game as you would from the real Godzilla.
Excerpt: I am very sad to say that Godzilla Unleashed on the PS2 is a horrible game. I’m not a massive Godzilla fan, but I have played my fair share of games related to him back in the 90s. I played a little bit of Godzilla: Destroy All Monsters Melee when the Nintendo Tour was here at the Mall of America back in 2002 and found it to be somewhat enjoyable although nothing to write home about.
Pros: There are a lot of monsters you can play as…
Cons: …but you have to unlock them all by going through story mode again and again, Voiceovers in cutscenes overact way too much, Graphic novel-like cutscenes are not as cool as they could have been, Gameplay is broken, Framerate goes from relatively smooth to stuttering on a dime, No online mode which the last Godzilla game had