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Godzilla-unleashed.292027
5.0 out of 10

Godzilla Unleashed

Godzilla: Unleashed is a fighting game on a giant scale. The gam Read more

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Reviews and Problems with Godzilla Unleashed

Showing 1-10 of 12
Overall 4
4.0

Godzilla: Unleashed

GamesRadar
24 June 2012
  • Pros: Lotsa monsters, Japanese language option, Throwing buildings
  • Cons: Moves at a chug, Sloppy controls and camera, Minimal game modes
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Overall 4
4.0
Gameplay 4
4.0
Graphics 4
4.0
Sound 4
4.0

Godzilla Unleashed

Game Boyz
10 September 2010
  • Excerpt: Godzilla Unleashed arrives for the Wii and PlayStation 2. As with the previous two home console entries in the series, the Wii and PS2 versions of the game were developed by Pipeworks Software and published by Atari. I was tasked to take a look at the PS2 version of the game. Despite the fact that Godzilla Unleashed was designed with the Wii remote in mind, I was curious to see how the game would hold up on the PS2.
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Overall 8
7.5

Godzilla Unleashed

Playstation Illustrated
18 October 2008
  • Excerpt: Godzilla Unleashed does a pretty good job of not only conveying the look of the various locations the monsters will fight in (Tokyo, Monster Island, etc.), but, of course, the monsters themselves. Even though I would argue that many of the monsters (especially the mecha ones) look alike, I was typically able to tell who was friend and who was foe in the heat of battle.
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PS2 Preview - 'Godzilla: Unleashed'

WorthPlaying
18 April 2008
  • Summary: Godzilla: Unleashed is a fighting game on a gigantic scale — players are thrust into a world in which monsters are larger than life and the mother of all giants reigns. Players must battle with the legendary Godzilla and a slew of the most renowned monsters in a challenge to ultimately save the planet from mayhem and complete annihilation.
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Overall 4
3.5

PS2 Review - 'Godzilla: Unleashed'

WorthPlaying
10 April 2008
  • Summary: Godzilla: Unleashed is a fighting game on a gigantic scale — players are thrust into a world in which monsters are larger than life and the mother of all giants reigns. Players must battle with the legendary Godzilla and a slew of the most renowned monsters in a challenge to ultimately save the planet from mayhem and complete annihilation.
  • Read full review
Overall 2
2.0

Godzilla Unleashed

Thunderbolt Games
19 March 2008
  • Excerpt: If the recently released Cloverfield is anything to go by, then monsters are in again. Well they’ve never not been in, but you get what I’m saying. And who’s the biggest, baddest monster of them all? Yeah that’s right – Godzilla. So my question to Atari is: how on earth do you manage to mess up a game where a bunch of oversized behemoths duke it out across the world. Did I mention that it has Godzilla in it?
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Overall 2
2.0
Gameplay 3
3.0
Graphics 1
1.0
Sound 4
4.0
Storyline 1
1.0
Replay value 2
2.0

Expert Review

Video Game talk
16 January 2008
  • Excerpt: sounds like a fun idea, at least in theory. How can it not be fun to control some of the biggest and meanest monsters ever created, fight other monsters, and destroy everything in your path? Unfortunately, Atari and developer Pipeworks found a way to make this a droll, ugly experience. Unless you are a huge fan of Godzilla and have to collect everything, you�re going to want to stay as far away from this game as you would from the real Godzilla.
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Overall 2
2.0

Godzilla Unleashed

Evil Avatar
10 December 2007
  • Excerpt: I am very sad to say that Godzilla Unleashed on the PS2 is a horrible game. I’m not a massive Godzilla fan, but I have played my fair share of games related to him back in the 90s. I played a little bit of Godzilla: Destroy All Monsters Melee when the Nintendo Tour was here at the Mall of America back in 2002 and found it to be somewhat enjoyable although nothing to write home about.
  • Pros: There are a lot of monsters you can play as…
  • Cons: …but you have to unlock them all by going through story mode again and again, Voiceovers in cutscenes overact way too much, Graphic novel-like cutscenes are not as cool as they could have been, Gameplay is broken, Framerate goes from relatively smooth to stuttering on a dime, No online mode which the last Godzilla game had
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Godzilla Unleashed

The Armchair Empire
7 December 2007
  • Conclusion: non-resident) monsters into a tizzy.  Like the previous Godzilla games, the environments are destructible, something the player is encouraged to explore since the game rewards you with credits for doing so.  Other actions during a bout will also grant you credits for spending at the in-game store to "buy" concept art, extra characters, and the usual rabble of game extras. Each fight is a slow process, which is actually something I like about Unleashed .
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Overall 3
3.0

Godzilla Unleashed

Gamecell
14 July 2008
  • Conclusion: Gameplay? Oh yes, it’s a button basher, plain and simple, to pretend anything else would be preposterous, and while I don’t wish to do a disservice to my cat’s gaming prowess, I’m sure he could manage to beat me in a few fights if I taped his paws to the joypad. The controls are basically this: Punches are thrown by pressing the ‘X’ button, kick attacks are ‘Square’. Your strong attack is executed with the ‘O’ and ‘Triangle’ is for blocking.
  • Pros: Umm…, 20+ monsters to play with?
  • Cons: Poor graphics, Poor sound, And unforgivably, poor gameplay
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