Summary: Gladius is a Gladiator-like PlayStation 2 game developed by LucasArts. The premise of the great seemed like a winning combination of role playing elements and combat. The end result was a little boring and repetitive. Gladius is not that bad of a game - just time consuming. Before you can really be able to play the game, you will spend about an hour going through an extensive training session that teaches you how to play.
Summary: I rented this game when it first came out. It is a decent RPG. The problem that I had with it is that all the arena look exaxtly alike. There is very little variation from town to town within the game. Although the character development is a bit tedious it is very in depth. I love RPG's for the story aspect. This one has a pretty good story. Overall, I would say that it is OK. It certainly is not a Knights of the Old republic or a Final Fantasy.
Summary: Maybe it's just me but I felt like the battles were a bit to slow to me. There is a very nice story line in this game no matter which character you choose to start with, but it almost seems like more thought was put into the story than in the method of combat. Don't get me wrong I like the game I just think the combat could have been done diffrently to help give it the excitement it was appearently ment to have.
Excerpt: On sent l'influence d¿un certain film de Ridley Scott à l'origine de ce jeu. Entre le titre, l'apparence du personnage principal, et le contexte, la coïncidence est un peu grosse... Gladius part d'une idée intéressante : mettre en scène des combats de gladiateurs à la manière d'un jeu de rôle tactique au tour par tour. Ca part d'une bonne intention, et la réalisation est bonne, mais le procédé n'est pas forcément très bien appliqué.
Excerpt: plutot 3 étoiles et demi l'histoire est longue et bonne malheureusement il commence à vieillir systeme de rpg un peu lent et graphismes moyens jeu de 2003 oblige 12.5/20 (SUPER LES DECORS SONT ASSEZ VARIES)