Reviews and Problems with Ghost In The Shell - Stand Alone Complex
Showing 1-10 of 21
5 May 2006
Excerpt: In the great wide scheme of things, a number of genres are particularly over subscribed. The third person shooter would fall under this heading as literally hundreds of the things are released every year, with only a very small few being recognised as anything better than average. Ghost in the Shell: Stand Alone Complex is one of the many that will slip under the radar, but given the quality of Mamoru Oshii’s source material, that is a situation that could have been...
Excerpt: Ghost in the Shell has proven to be a pretty successful and popular series for Masamune Shirow. Since the original manga has evolved into multiple movies and even an anime series, the path the cast and plot has taken goes in various directions.
Pros: Large, detailed locations, Strong story and excellent cutscenes, Feels like a Ghost in the Shell episode
Cons: Repetitive enemies and locations, Platforming is poorly implemented, Music is pretty bad
Ghost in the Shell: Stand Alone Complex review (PS2)
18 December 2005
Excerpt: keeps within the pre-existing universe already set up by the anime. The distinctly futuristic Japan is your playground, and the hi-tech gadgetry contained inside your toys. In keeping this universe intact, it presents the player with a unique and fresh game that always manages to impress.
Conclusion: Stand Alone Complex isn't a disaster by any means, but it's not exactly a rousing success either. It's a professionally executed but thoroughly conventional action game that's more tepid than it is thrilling.
Pros: As licensed games go, not too bad, Good character animations, Some decent environmental puzzles.
Cons: Too short, Drab level design, Some frustrating environmental puzzles.
Excerpt: One of the most beloved anime franchises is Ghost in the Shell. When the movie came out back in 1995, people went nuts over the deep story and awesome animation. However, there has yet to be a decent videogame based on the franchise. Can Bandai help change that with their latest release based on the franchise?
Excerpt: Any of this sound like fun? Running around as Motoko Kusinagi the sexy rad main character of the Ghost in the Shell series? Being able to have her jump around the screen in fluid animation and execute all kinds of cool looking jumps and flips? Kicking the crap out of everyone that you donÃ¢â‚¬â„¢t shoot to death? Do these things sound like fun? Well, theyÃ¢â‚¬â„¢re not really. Oh, how I so wanted them to be though.
Conclusion: Ghost in the Shell: Stand Alone Complex feels like a night with a hooker. Sure, it may be good for a quickie but it just doesn’t feel quite right, it’s over too soon and leaves you with a hole in your wallet…
Pros: Looks stylish., Some kick-ass weaponry., Good storyline.
Cons: Too short., Dumb AI., Fiddly controls., Doesn’t have the feel of the anime series.
Excerpt: Ghost in the Shell foregår i 2029, i Japan. Menneskene har nådd et skremmende høyt teknologisk nivå, som gir dem mulighet å slette og/eller overskrive informasjonen i folks hjerner. Dermed kan de for eksempel lage hele hærer hvor alle soldatene har den samme krigerske personligheten. I tillegg kan både mennesker og avanserte datamaskiner kontrollere folk på avstand.
Excerpt: DANS UN MONDE SANS FONTIERES, LE TERRORISME NE CONNAIT AUCUNE LIMITE En l'An 2030, la cyber-criminalité, l'espionnage et le terrorisme sont les fléaux d'une société oscillant entre humanité et technologie. En tant que membre de la section 9, vous devez utiliser au maximum vos talents et votre...
Conclusion: Ghost in the Shell est un bon jeu de tir dont les quelques petits défauts se révèlent malheureusement parfois très frustrants : si l’action est soutenue et les combats rythmés et convaincants, les phases de plates-formes sont en revanche source d’énervement inutile de par un contrôle trop imprécis. En outre, l’excellente idée du hacking des ennemis est trop restreinte et s’apparente à un mini-jeu qu’on aurait voulu voir faire partie intégrante du gameplay.