Reviews and Problems with Genji: Dawn of the Samurai
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Genji: Dawn of the Samurai by Sony
5 March 2013
Summary: All in all, Genji: Dawn of the
Samurai is a fun, though not particularly remarkable, game. The decidedly
theatrical style and awesome focus mode will keep fans of the genre happy,
but the simplistic combat and short campaign won't have you coming back
to it any time soon.
Excerpt: Chances are when you see a character roaming around a game screen with a sword, nine times out of ten any action that follows will degenerate into a mindless hack and slash where you swing your weapon at anything that moves. Not too surprising, right? I mean, just about anyone can swing a sword.
Excerpt: In September 2005, Sony Computer Entertainment America released Genji: Dawn of the Samurai on the PlayStation 2 console. To be honest, the game reminds me of the Chinese action film, Hero , starring Jet Li, with its beautiful scenery and fast-paced heavy action. So how does this game compare to other great action titles? Read on to find out.
Excerpt: Genji: Dawn of the Samurai does not disappoint visually. Simply saying the game is beautiful is an understatement, as the game looks incredible, especially in motion. Backgrounds take the pre-rendered route with a few animations thrown in to give them life. The level of detail depth found throughout each level is simply amazing and there are many times where you'll find yourself pushing the right analog stick in hopes of swinging the camera around the corner of a...
Excerpt: Rather than come up with a brand-new concept for their third-person swordfest, the folks at Game Republic clearly used Capcom's Onimusha franchise as the blueprint for their game. Players alternate control between two different characters, a Samurai and a warrior monk, and progress through a multitude of towns and dungeons packed with enemy swordsmen and supernatural beasts.
Conclusion: Genji was one of those titles that appeared out of nowhere and really showed a lot of potential all around. It’s a shame the title didn’t live up to its potential. Game Republic is surely going to be a studio to keep an eye out for. Genji was clearly their way of getting a quick buck so that they could start working on other titles for the upcoming generation.
Excerpt: Genji: Dawn of the Samurai is special for many reasons, the least of which is its gold foil packaging. Seen as Sony of Japan's response to the US developed God of War, eager gamers have declared it a visual masterpiece with all the sword swinging hallmarks of an instant classic. Personally however, I think it's spectacular. Plain and simple like, capital S if you're still not feeling it.
Conclusion: As you progress throughout the game you gain experience which levels your characters up, increasing their abilities such as offensive and defensive abilities, and how much health they have. There are many weapons throughout the game to find and equip, and you can even get special weapons made up if you can find all the parts required.
Pros: Superb combat system, The presentation, notably the Japanese dialogue, Looks lovely
Cons: A bit on the short side, The camera can occasionally mess you about