Reviews and Problems with Genji: Dawn of the Samurai
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Genji: Dawn of the Samurai by Sony
5 March 2013
Summary: All in all, Genji: Dawn of the
Samurai is a fun, though not particularly remarkable, game. The decidedly
theatrical style and awesome focus mode will keep fans of the genre happy,
but the simplistic combat and short campaign won't have you coming back
to it any time soon.
Excerpt: Genji: Dawn of the Samurai does not disappoint visually. Simply saying the game is beautiful is an understatement, as the game looks incredible, especially in motion. Backgrounds take the pre-rendered route with a few animations thrown in to give them life. The level of detail depth found throughout each level is simply amazing and there are many times where you'll find yourself pushing the right analog stick in hopes of swinging the camera around the corner of a...
Excerpt: In September 2005, Sony Computer Entertainment America released Genji: Dawn of the Samurai on the PlayStation 2 console. To be honest, the game reminds me of the Chinese action film, Hero , starring Jet Li, with its beautiful scenery and fast-paced heavy action. So how does this game compare to other great action titles? Read on to find out.
Excerpt: Rather than come up with a brand-new concept for their third-person swordfest, the folks at Game Republic clearly used Capcom's Onimusha franchise as the blueprint for their game. Players alternate control between two different characters, a Samurai and a warrior monk, and progress through a multitude of towns and dungeons packed with enemy swordsmen and supernatural beasts.
Excerpt: Chances are when you see a character roaming around a game screen with a sword, nine times out of ten any action that follows will degenerate into a mindless hack and slash where you swing your weapon at anything that moves. Not too surprising, right? I mean, just about anyone can swing a sword.