Reviews and Problems with Fur Fighters: Viggo's Revenge
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Fur Fighters: Viggo's Revenge
3 November 2004
Excerpt: The graphics in Fur Fighters: Viggo's Revenge are both a step up and a step down from the original Dreamcast version; unfortunately, they end up being more negative than positive. The first thing that you'll notice when you start to play is the switch from 'normal' to cel-shaded character designs; while I happen to like the look, I can understand why some people don't, especially for this sort of game. Take it or leave it, though, it's still a very nice effect.
Excerpt: Although being released in early June, Fur Fighters: Viggo's Revenge has not been forgotten here at PSX Extreme. However, after diving into this devilish cartoon styled game, maybe it would have been better if it had. The title was almost lost in the array of quality games being released on the PS2, and it seems that nobody is the wiser with its virtually silent release.
Excerpt: For all intents and purposes, Fur Fighters: Viggo's Revenge is the same game that was released on the Dreamcast last year, save for a few minor upgrades. Those who have already played the original will find only a few minor upgrades here, while new players will be more apt to find fun in the game's single- and multiplayer modes.
Excerpt: is such a hard title to review. The game first appeared on the Dreamcast in July 2000 and received an impressive 91% from us here. But this is a year later, the Playstation 2 is arguably a more powerful console then the Dreamcast, and the developers have opted to modify the games characters from 3D polygon models to 2D cell shaded ones similar to those in