Reviews and Problems with Fullmetal Alchemist 2: Curse of the Crimson Elixir
Showing 1-5 of 5
Fullmetal Alchemist 2: Curse of the Crimson Elixir – Review
14 June 2006
Excerpt: God, I'm naïve. I haven't enjoyed a game based on a movie or a TV show for years. If they aren't watered-down versions of better games, they are the digital equivalent of getting my arm hacked off. But every time a new one comes along I think: "Maybe this one's different. Maybe somebody's actually worked on a game instead of just hoping a popular franchise will do the work for them.
Excerpt: You ought to know the name Fullmetal Alchemist by now. Both the TV anime series and the manga have become increasingly successful in Japan and America, and there's no doubt about why that is: the characters are some of the best and most well-developed in a series of this style we've seen in a long time; while sporting plenty of humorous banter, each character shows a lot of depth of emotion, especially due to the premise of the plot.
Fullmetal Alchemist 2: Curse of the Crimson Elixir Review
19 July 2005
Excerpt: Games based on licensed properties don't have a great track record when it comes to quality. So it's easy to turn a skeptical eye to a game based on an animated series. However, Fullmetal Alchemist 2: Curse of the Crimson Elixir offers a surprisingly varied and entertaining experience that captures some of the best aspects of the anime in its gameplay.