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Frequency.290834
6.4 out of 10

Frequency

Mix and remix hit songs from major recording artists within a va Read more

Great Deal: $19.99

Reviews and Problems with Frequency

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Review – Frequency

videolamer
27 July 2006
  • Conclusion: If you have a real passion for music of all kinds, and you don’t mind your games being a little unorthodox, then Frequency may just be able to suck you into its strange and beautiful show of sights and sounds. However, the gameplay isn’t robust enough to grab hold of you for long, and the overall design is just about as niche as the Japanese side of the genre.
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Preview: Frequency

The Laser
2 July 2003
  • Excerpt: Frequency is a super-slick dance music title for the PS2 from SCEA and Harmonix with a surprising amount of depth to it. The sheer sophistication, coolness and interactivity in the title separate Frequency from the pack.
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Overall 9
9.0
Features 8
8.0
Gameplay 9
9.0
Graphics 8
7.5
Sound 10
10
Lifespan 9
9.0

Frequency

Gaming Target
18 July 2002
  • Summary: Ha, and you thought drugs were addictive! If you don't already have this game, get off your ass and buy it!
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Overall 9
8.8
Gameplay 8
8.0
Graphics 8
8.0
Sound 10
10

Frequency

The Next Level
12 February 2002
  • Excerpt: All right, all right. There is also the teeny, tiny matter of rhythm - or a lack thereof. Sometimes . . . sometimes, I trip up. I have been known to drift in and out of the beat, moving masterfully one second and falling miserably the next. (When I say I trip across the dance floor, I ain't kidding.) Add a high-pressure factor like an audience, and you have one instant wallflower.
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Overall 9
8.8

Frequency

Game Over Online
31 January 2002
  • Excerpt: Music games have become increasingly popular since the release of Konami’s Dance Dance Revolution, Beatmania, and many others. They’ve started to appear more on consoles, as the console systems have become more powerful and better able to meet the extreme needs of beat-based games. With that comes Frequency, the newest release from Sony and Harmonix Studios.
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Overall 9
9.0

Expert Review

TheStar.com
17 December 2001
  • Excerpt: The whole music game genre is one that tends to draw quizzical stares and snickers on this side of the Pacific, even while our friends in Japan seem to go ape-poop for any sort of game that involves keeping the beat (even if it’s with a pair of maracas, a la the Dreamcast’s Samba de Amigo.
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Overall 9
9.0

Frequency

Evergeek
17 December 2001
  • Excerpt: The whole music game genre is one that tends to draw quizzical stares and snickers on this side of the Pacific, even while our friends in Japan seem to go ape-poop for any sort of game that involves keeping the beat (even if it’s with a pair of maracas, a la the Dreamcast’s Samba de Amigo.
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Overall 9
9.2
Gameplay 9
9.0
Graphics 7
7.0
Sound 10
10
Control 10
9.5
Addiction 10
9.6

Expert Review

PSX Extreme
9 December 2001
  • Excerpt: How many times have you come across a game that was as inimitable as Parappa the Rapper or Dance Dance Revolution? Without a doubt, both titles have graced our venerable Playstation console with much force and dominance. DDR and its dance pad, and Parappa with its wacky cartoon world and lyrics, have shown gamers a sense of originality that is rarely seen of this genre.
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Overall 9
9.0

Frequency

TotalPlayStation.com
30 November 2001
  • Excerpt: I've already said this before when I reviewed Frequency for IGN: This game is pure digital crack. I haven't been so quickly addicted to a game since Tetris. Sure, a lot of factors came together to help win me over so completely, primarily my love for music of this type, but Frequency has still managed to hook friends that aren't even into anything remotely related to electronica.
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FreQuency – Review

GameCritics.com
19 May 1999
  • Excerpt: Its not often that Im left stymied when reviewing a disc. Personally, I tend to get a clear vibe on something shortly after firing it up, and that gut feeling is rarely wrong. Until I encountered Frequency , I couldnt ever recall feeling so indecisive about a game. I got a lot of mixed signals while playing it, and just didnt know what to make of it. On the one hand, I liked most of the music and I often found myself in a pleasantly trippy groove.
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