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Fatal-frame.292012
7.3 out of 10

Fatal Frame

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Reviews and Problems with Fatal Frame

Showing 1-8 of 8
Overall 9
9.0

Expert Review

GamesAreFun
4 December 2004
  • Excerpt: The entire atmosphere is what really makes Fatal Frame crawl into your skin. It has premier aural affects. Stairs creak, doors close behind you with a resounding slam, and ghosts chatter from just around the next corner. My favorite use of audio is the tape recordings found throughout the mansion. When you first find the tape recorder, a cassette is looping over and over playing a garbled, backward-masked message, literally raising goose bumps on my arms.
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Overall 9
9.0

Expert Review

GamesAreFun
4 December 2004
  • Excerpt: The entire atmosphere is what really makes Fatal Frame crawl into your skin. It has premier aural affects. Stairs creak, doors close behind you with a resounding slam, and ghosts chatter from just around the next corner. My favorite use of audio is the tape recordings found throughout the mansion. When you first find the tape recorder, a cassette is looping over and over playing a garbled, backward-masked message, literally raising goose bumps on my arms.
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Overall 9
8.5

Fatal Frame 3

Just RPG
29 February 2004
  • Excerpt: Alfred Hitchcock once said, “There is no terror in a bang, only in the anticipation of it.” Nowhere is this proven true more than in Fatal Frame III: The Tormented , Tecmo’s latest entry into its camera-based survival horror series. When other games of its genre were aiming to impress with upgraded firepower and massive explosions, Fatal Frame preferred to play it subtle, relying on a flickering shadow or a discreet sound to create a truly frightening atmosphere.
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Overall 7
7.1

Fatal Frame Review

GameSpot
4 November 2002
  • Summary: If games such as Silent Hill and Resident Evil interest you, this should be right up your alley.
  • Pros: N/A
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Overall 8
8.3

Fatal Frame

Game Over Online
10 April 2002
  • Excerpt: For me, it all started with 7th Guest for the PC, I was indescribably intrigued by this game at the time. The ability to journey through a beautifully rendered, haunted mansion (albeit prerendered, hey it was 1993 what do you expect?) via a first-person perspective was something that, at the time, was unprecedented. Bill Gates himself commented on the game saying something to the effect that “(The 7th Guest) is the future of multimedia.
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Overall 8
8.2
Features 8
7.5
Gameplay 7
7.0
Graphics 9
9.0
Sound 9
9.0
Lifespan 9
8.5

Fatal Frame

Gaming Target
12 March 2002
Overall 7
7.0

Fatal Frame

GamePro.com
4 March 2002
  • Excerpt: Fatal Frame enables you to enter a creepy, haunted mansion armed with only a camera and a keen puzzle-solving wit. So when do we leave?
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Overall 8
8.0

Fatal Frame

GAMEINFO
20 October 2010
  • Excerpt: Eu me pergunto quanto tempo faz desde que meu irmão e eu começamos a ver coisas que outras pessoas não podem ver." Miku Hinasak Fatal frame By: Victao18@hotmail.com Sobre o jogo: A grande inovação deste jogo é que, ao invés de enfrentar zumbis, criaturas deformadas ou animais superdesenvolvidos, como em Resident Evil e Silent Hill, você deve enfrentar fantasmas, seu subconsciente e coisas que você não pode ver.
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