Excerpt: Something wonderful happens when you buy EyeToy. You open the box and inside is a little camera shaped like a miniature PlayStation 2. The camera oozes that unmistakably 'made by Sony' feeling of quality, complete with the inimitable red and blue LED's and a manual lens focus. Already, it’s well worth the money Then, something else even more amazing happens.
Excerpt: Sometimes I think we're going about this game criticism thing all wrong. Read most videogame reviews these days, online or off, and you'll see a tendency to focus on a particular game's graphics, storyline, intricate gameplay, etc. Critics (and I include myself in this diatribe) tend to reward games for their complexity and depth, disdaining anything that seems to simple, shallow or, horror of horrors, "kiddified." Is it more than 40 hours long?
Excerpt: contains a selection of 12 mini-games, lets you mess around with snazzy visual effects in the Playroom or leave a message on your PS2 like a visual answering machine. Sure, I know how it sounds when I try to explain how a widow washing game is fun or heading a virtual soccer ball is actually very challenging but both statements are true. Window Washing (called Wishi Washi) is the favorite game of my 6-year old, Gage.
Excerpt: The graphics in Eye Toy Play are stylized and comical in nature, but the main 'character' in the games in Eye Toy Play is literally you (and your closest friends). With the aid of the Eye Toy USB camera, your image is injected into the game, mirroring your actions. Unlike a mirror, however, the PS2 can manipulate your image in a variety of ways and can determine where motion has occurred and use that as (mousing type) input to the game.
Excerpt: The EyeToy is one of those peripherals that Sony has shown off for a long time, touting the capabilities of the PS2 and showing what kind of innovation the company is capable of. Most people never thought it would see a commercial release, but much to their surprise, the EyeToy has received a worldwide launch, and even more surprising, it's been a very hot selling item.
Excerpt: It is rare indeed that a peripheral manages to stand out as a truly innovative accessory that enhances the experience of playing games. The exceptions include, but are not limited to the NES Light Gun, Galoob’s Game Genie, Konami’s DDR Dance Pad, and Nintendo’s Wavebird, not to mention a host of creative creations from the risk takers at Sega such as the Samba De Amigo maracas, the Seaman microphone, and the Dreamcast network adapters.
Excerpt: I'll admit that I was just about sold on the whole EyeToy as a gimmick rather than a worthwhile peripheral before I ever tried it out. What fun could a low-quality video camera and some minigames provide when I was in search of expansive new frontiers in videogames? Apparently a whole lot more than I expected. EyeToy: Play is the basic set of games you'll get to goof around with your brand new EyeToy.