Excerpt: Da Introduction: "Put down that controller and PLAY!" If you've never thought you'd get a work-out playing video games, think again. Sony's newest creation for PS2 is going to blow you away! The Eye Toy camera gets you off the couch and into the game. Yup, that's right. Your body movement controls everything to do with the game including setting options and selecting the game to play. With 12 strangely addicting games you'll be Kung Fu fighting like there's no tomorrow!
Excerpt: When EyeToy debuted at E3 2003, people were excited. Sony's USB camera allowed gamers to put their image into the game and interact directly with the virtual environment without using a controller. EyeTo y was praised both as a technological innovation and as a means of bringing casual and non-traditional gamers into the fold - bridging gaps between old and the young, male and female, casual and hardcore.
Excerpt: EyeToy: Groove is the second game for Sony’s EyeToy USB video controller, but unlike EyeToy: Play it focuses on one type of game: dance rhythm. Groove is unique in the genre in that it is a dance rhythm game that actually forces you to dance. Dance pads only require you to time button presses with your feet so you can play quite effectively by doing your best Riverdance impression or by simply stomping around.
Excerpt: Sony’s EyeToy is the electronic equivalent of a spring chicken – not much more than a sordid twinkle in a randy camera’s lens. Until recently, the selection of mini-games in the bundled EyeToy: Play was the only thing the USB camera was looking out for. Set the focus to funk and get ready to bop, people. EyeToy: Groove is here. For those not familiar with EyeToy, it’s a camera that you plug into your PS2.
Excerpt: As with many dance titles, much of the enjoyment is gathered from playing it with a group of friends so you can mock...err...cheer their dance attempts. Up to four people can participate in either cooperative or competitive modes. The Co-op Mode allows two people (with twice the icons) to play on the screen at once and it can quickly turn into an animated version of Twister. Battle Sync Mode takes the above formula but scores each player separately.
Conclusion: Chances are that the people watching me attempt it had even more fun. That is possibly the true joy of Groove, as it was with Play before it: getting to watch your friends (or students in my case) make absolute fools of themselves. Groove even adds a multi-player mode that lets two (or more) friends play the game at the same time, each with responsibility for a set of symbols. This is truly hilarious to watch.
Excerpt: Sony’s EyeToy peripheral for the PlayStation 2 is about to show rhythm action fans a whole new perspective on their favorite genre. As you may or may not know, the EyeToy is a small USB camera that plugs into your PS2 and sits atop your television set, projecting your stunning visage onto the screen and allowing you to interact with the game’s graphics.