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EyeToy: AntiGrav
6.9 out of 10

EyeToy: AntiGrav

Get into the game: control your onscreen character by simply mov Read more

Great Deal: $9.99

Reviews and Problems with EyeToy: AntiGrav

Showing 1-10 of 21
Overall 8
7.5

EyeToy: Antigrav

Game Over Online
9 September 2005
  • Excerpt: Gamers, particularly those who’ve owned a number of systems, have probably acquired a number of peripherals that promise to get players physically into the game more than ever before. Remember the Power Glove or the Power Pad? Samba De Amigo’s maracas?
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Overall 8
7.5

Expert Review

The Laser
25 April 2005
  • Summary: Most EyeToy games released to date have largely focused on the novelty of the technology, with most consisting of short mini-games. These were very cool technology demos, but didn't have the depth or challenge of traditional games.
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EyeToy Antigrav

The Armchair Empire
21 February 2005
  • Conclusion: Players can also acquire power-ups by reaching out with their hands and grabbing them during the game. This is one part of Antigrav that works poorly. The power-ups are on one of three designated lines (high, medium, and low) and sometimes either the Eyetoy or the software has a hard time...
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EyeToy: Antigrav – Review

GameCritics.com
5 February 2005
  • Excerpt: Let's face it: every sci-fi geek's most fervent wish is that someday, some genius will invent Star Trek' s holodeck in real life. What could be better than going into a sterile little room and suddenly finding yourself at the peak of Mount Everest looking out at the roof of the world?
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Overall 7
7.2
Features 8
7.5
Gameplay 8
8.0
Graphics 8
7.5
Sound 8
7.5
Lifespan 6
5.5

EyeToy: Antigrav

Gaming Target
5 January 2005
  • Summary: Now with 100% less my image and 100% more my movement.
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Overall 9
9.1

EyeToy: AntiGrav

Playstation Illustrated
31 December 2004
  • Excerpt: AntiGrav is to the EyeToy what Tony Hawk’s Pro Skater was to action sports. Wow... that’s saying a lot, isn’t it? Because it depended on launch titles that were little more than mini-games, Sony’s innovative gaming gadget has pretty much been more toy than EyeToy .
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Kids become part of active, high-flying game.

Common Sense Media
31 December 2004
  • Summary: Parents need to know that this neat game requires kids to move their bodies to control their onscreen characters. Some of the clothing worn by the female hoverboarders is a little skimpy, so it might not be appropriate for younger kids.
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Overall 9
8.5

Expert Review

GamingNexus
15 December 2004
  • Summary: . While everyone at Gamers Day 2003 was anxious to get their hands on , I was stoked to get some quality time with the camera peripheral. I mean, I love racing games and all but there’s so much promise with the Eye Toy.
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Herdy Gerdy

DarkStation
20 March 2002
  • Conclusion: All in all, Herdy Gerdy is my candidate for the most overhyped game of the year for the PS2. The long load time, the uninteresting world and the inherent technical problems all signal that the game needs more time in the cooker.
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Overall 8
7.5

EyeToy: AntiGrav Review

PALGN
20 April 2005
  • Summary: Yet another Eyetoy game. An innovation or tried and true formula?
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