Summary: I normally HATE strategy fight games with a passion. I don't have the mind or patience for them. I saw this game and thought maybe, just maybe I would give it a try and see if I would like it. I am very glad I spent the money on it. The strategy part of the gameplay is simple to understand and makes it so a non-strategy minded person can advance and do well, while giving the opportunity for strategy minded people to really excell.
Creepy Unique Atmosphere with Terrible Time Management
27 November 2009
Summary: I wanted to love this game so much! The operatic introduction and appearances of the denizens of Besek really define the game as a gothic, hellbound fantasy. The atmosphere and story are works of art. Since this was a strategy RPG, I was expecting some degree of slowness in the combat. However each battle takes about forty five minutes (or longer) depending on the number of enemies and what options you've selected.
Summary: Atlus has pulled another complex and interesting game out of its hat. Eternal Poison is difficult and incredibly fun. There are some elements that are a bit rough, but the story, art and ideas are exceptional.
Xavier Aubuchon-Mendoza "aut viam inveniam au..., Amazon
27 May 2009
Summary: If you like "tactics" games & gothic / manga art - then you should own this game, and probably already do. It has some interesting / innovative mechanics - I like capturing the beasties and then either using them as summons in later battles, or grinding out their powers and abilities for my other characters. I like the alternate starting characters / plots. I don't like when things are quite so linear, though it does break things up a little sometimes.
Summary: As one of the most recent Playstation 2 games (released late 2008), Eternal Poison arguably the best art style and presentation of any game out on the Playstation 2. From the anime style character portraits to the 3d environments and excellent music the game is 10's across the board for presentation.
Summary: Others have already gushed about the graphics, so I'll skip to the gameplay. Compared to many other RPGs, this one can feel very limited in what you can do. There's basically no actual exploration, you basically go through a series of dungeons and try to kill all the monsters present. There's a few branches where you can choose which dungeon to advance to next, but that's about it.