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Driver-parallel-lines.289741
7.3 out of 10

Driver: Parallel Lines

The genre-defining Driver franchise returns to its gameplay root Read more

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Reviews and Problems with Driver: Parallel Lines

Showing 1-10 of 38
Overall 8
8.0

Driver: Parallel Lines PS2 Review

Console Obsession
31 May 2010
  • Excerpt: Driver 3 may have been a commercial success, although it was met with hostility from critics and gamers alike upon release. This wasn’t entirely surprising as the game was marred by stodgy on-foot controls, which made things overly frustrating outside the vehicles. However we certainly didn’t think the game was as bad as many had suggested, but there certainly was ample room for improvement.
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Driver Parallel Lines Review

VideoGamer.com
14 March 2007
  • Excerpt: Driver 3 had some fairly hefty expectations, but the game didn't do as well as Atari hoped, for some pretty obvious reasons. It was buggy, slow and often impossibly hard, feeling rushed and incomplete; it left a bitter taste in the mouth of reviewers and gamers alike. Happily, Parallel Lines goes a long way, but not all the way, to righting many of the wrongs done in Driver 3. It begins in New York, 1979, with one of the better introductions into a game you will find.
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Overall 9
8.8

Driver: Parallel Lines

Playstation Illustrated
13 January 2007
  • Excerpt: Driver: Parallel Lines is the latest installment of the Driver series. The models look nice and have a retro 70's feel to them. The vehicle models are not licensed from manufacturers, so you'll see cars that look sort of like ones you know, but not exactly like them. Additionally, this allows unlimited freedom in vehicle damage... which Driver: Parallel Lines exploits beautifully.
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Overall 8
8.2
Gameplay 8
8.0
Graphics 8
8.0
Sound 9
8.5

Driver Parallel Lines

GamersHell.com
5 November 2006
  • Excerpt: It’s 1978 and you’re The Kid, 18 years-old and newly arrived in New York from the country. You’re out to make your fortune and this being a Driver game, you aren’t going to be doing secretarial work. TK does some debt collection and hits some liquor stores before his friend Ray sets him up with a shot at the big time. This is where you come in.
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Driver Parallel Lines

NZGamer.com
24 April 2006
Overall 8
7.8
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0
Control 7
7.0
Addiction 7
7.0

Expert Review

PSX Extreme
10 April 2006
  • Excerpt: In this latest edition of Driver you follow the life of T.K., an 18-year-old driver who decides to terrorize the streets of New York City. Over the game's 35 missions, the story unfolds like a movie, and is surprisingly entertaining. Some of the cut-scenes are very well done - almost like a Scorsese film mixed with the movie Blow.
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Overall 7
7.0

Driver: Parallel Lines

TotalPlayStation.com
10 April 2006
  • Conclusion: I didn't think the series could be redeemed after two games sullied the name of the original. I was wrong. Reflections fixed major problems without creating new ones and the result is a game that's not must-have, but certainly worth a look.
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Overall 7
7.0

Driver: Parallel Lines Review

AtomicGamer
3 April 2006
  • Excerpt: Let's get this out of the way right from the start: Driv3r, or the third game in the Driver series, was terrible. It only took a few minutes of play to realize that the game was completely un-redeemable. That said, Atari and Reflections Entertainment, the UK-based developers of this otherwise popular series of action games, understood just how bad this game was, and so Driver: Parallel Lines is their apology. Sadly, they're just not sorry enough.
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Overall 7
7.0

Driver: Parallel Lines Review

Strategy Gaming Online
3 April 2006
  • Excerpt: Let's get this out of the way right from the start: Driv3r, or the third game in the Driver series, was terrible. It only took a few minutes of play to realize that the game was completely un-redeemable. That said, Atari and Reflections Entertainment, the UK-based developers of this otherwise popular series of action games, understood just how bad this game was, and so Driver: Parallel Lines is their apology. Sadly, they're just not sorry enough.
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Overall 8
8.0

Driver: Parallel Lines

Thunderbolt Games
2 April 2006
  • Excerpt: Inspiration. Influences. Let’s face it; we live in one of those ages where everything influences everything else, and the concept of an original idea is one that is fading fast. Every good song’s already been written, every good film’s already been made, and every good computer game’s already been played. So why are we still here? The answer is a combination of nostalgia, reinterpretation and, ultimately, reinvention.
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