Excerpt: Square Enix are renowned for their strong narratives and at least on that count, Drakengard does in no way disappoint with its powerfully, imaginative storyline which sees main character Caim fatally wounded and discovering a similarly injured dragon. The two somewhat reluctantly agree to make a soul joining pact and in doing so save one another’s lives, unfortunately at the cost of Caim’s vocal capabilities however.
Excerpt: But none of them stand a chance, and it's a given that a worse-for-wear Caim will limp into his own courtyard, blood flowing freely from his wounds and dripping onto the barren earth floor. A few more troops await their death here but once they're disposed of, you learn the full extent of their actions. In the middle of the courtyard, peppered with arrows, spears and swords, awaits an imposing sight. Before you lies a dying dragon.
Excerpt: It’s not often these days that Square-Enix publishes a game that isn’t an actual turn-based RPG or one that isn’t part of their “polymorphic content” ideal. It also isn’t often that Square-Enix publishes a game under its name that is deliberately dark and brooding without the “feel-good” saccharine sweetness of games like Final Fantasy IX and Kingdom Hearts.
Pros: + Totally unique story and characters.
Cons: - Uninspired game play and some bizarre plot elements.
Summary: Drakengard does have it's faults thats for sure. As a first effort from the freshly merged Square Enix it's a disappointing release considering what each company has been capable of in the past. Taken for it's own merits though, Drakengard is a surprising first entry into what will hopefully one day become a major franchise. The ground work for a world beating sequel has been laid, we now await the right development team to capitalise on it...
Excerpt: What the heck? These are three little words you will say to yourself quite frequently while playing Square-Enix's latest title, Drakengard . While it has pretty simple gameplay and graphics, the story and themes of Drakengard seem to be it's biggest focus. It's not exactly a linear tale, but an amorphous glob of pain, revenge, and some of the most random freaky stuff you've ever seen. As I stated before, the graphics of Drakengard are pretty 'simple'.
Excerpt: Ride a dragon. Kill stuff. That pretty much sums up Drakengard , Square-Enix's latest opus. Sure, it sounds good on paper, but does the execution give it justice? The basic premise is simple enough: the evil Empire has laid siege to the Union and kidnapped its princess. That all changes when a much larger conspiracy unfolds. Everything comes to rest on the shoulders of a single warrior and his pact-partner, a dragon.
Excerpt: What drives a man to become that which he despises? Can the conflagration of passionate revenge become the only absolute truth for those who have lost everything, including themselves? Does boundless love transcend even that of the deepest madness? For Caim, the unwilling hero of Square Enix’s Drakengard, each of these burning questions comes to a point in an almost transfixing journey into the brink of chaos.
Excerpt: When asked to describe Square Enix's latest action role-playing game (RPG), Drakengard , most people talk about how it's a combination of Koei's Dynasty Warriors series and Sega's Panzer Dragoon games. This is an accurate assessment-but an even better one would be to say it's Square's version of Drakan: The Ancients' Gates , a sleeper PlayStation 2 title that was criminally overlooked.