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7.0 out of 10

Dragon Ball Z: Infinite World

Dragon Ball Z: Infinite World uses a simplified battle system ta Read more

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Reviews and Problems with Dragon Ball Z: Infinite World

Showing 1-10 of 28
Overall 3
3.2

Dragon Ball Z: Infinite World

The Gamers Temple
3 July 2009
  • Excerpt: Remember a few months ago when Dragon Ball Z: Burst Limit came out? If not, you probably aren't alone; the game just didn't turn out to be very good. Or particularly memorable The drama piece system unnecessarily broke into the game's bread and butter – the fighting – and the combat simply wasn't interesting enough to keep most gamer's attention in check.
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Overall 4
4.0

PS2 Review - 'Dragon Ball Z: Infinite World'

WorthPlaying
23 February 2009
  • Summary: Dragon Ball Z: Infinite World combines all the best elements of previous DBZ: Budokai games, whilst also boasting new features such as Dragon Missions, new battle types and drama scenes for fans to delve deeper than ever before into the Dragon Ball Z universe.
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Overall 4
4.1
Gameplay 4
3.9
Graphics 5
5.3
Sound 5
4.7
Control 4
4.2
Addiction 4
3.6

Expert Review

PSX Extreme
29 January 2009
  • Excerpt: The Dragon Ball Z phenomenon has proven its staying power over the last few years, as the fans continue to watch the shows, buy the merchandise, and play the video games. It has gotten so huge, in fact, that a non-animated feature film adaptation will hit theaters in the spring, and although we’re not holding out much hope for it, we still think Namco Bandai is fully capable of churning out top-notch DBZ fighting games.
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Overall 6
5.5

Dragon Ball Z: Infinite World Review

GameSpot
9 December 2008
  • Summary: DBZ: Infinite World fails to live up to the standard set by previous DBZ games on the PS2.
  • Pros: Fast-paced, intense battles, Well-executed art style
  • Cons: Very challenging, even on easier difficulty settings, Lack of instruction for the skill management system, Not as good as previous DBZ games on the PS2
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Dragon Ball Z: Infinite World

Game Revolution
5 December 2008
  • Excerpt: Falling off Snake Way. Here lies the first mission of Dragonball Z: Infinite World : You are Goku, the Asian Superman, the super-human based off the legendary super-monkey in The Journey to the West , the super martial artist who can fire super fireballs and soar through the clouds in a super-stream of chi.
  • Pros: Solid cast of characters, Actually comparable to, Side-missions are dreadful and required, Every character fights the same way, Extremely monotonous
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Overall 3
3.0

Dragon Ball Z: Infinite World

GamesRadar
24 November 2008
  • Pros: 40 characters, a zillion transformations, Character customization with capsules, Nice new music
  • Cons: Ho-hum fighting system, Useless story mode, No 4p, no online, no inspiration anywhere
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Overall 4
4.0

Dragon Ball Z: Infinite World

GamePro.com
4 November 2008
  • Excerpt: As the last DBZ game in the PS2's library, Dragon Ball Z: Infinite World is both a mediocre effort and an overall disappointment from Atari and Dimps. Even fans of the series will be hard pressed to favorably compare DBZ: IW against the rest of the Budokai series, mainly due to a modestly tweaked fighting system, a frustrating new mission mode, and tons of missed potential. If you've played a Budokai game before, feel free to skip this last entry.
  • Pros: Huge character roster, customizable skills, long story mode and dual-language voice tracks
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Dragon Ball Z: Infinite World Preview

GamePro.com
28 October 2008
  • Excerpt: Just when we though the sequels would never end, developer Dimps is finally hanging up Goku's hat on the PlayStation 2 with Dragon Ball Z: Infinite World, an anthology of all the DBZ: Budokai titles to date. As the final DBZ game for the PS2, Infinite World is going out with a bang -- there's more fighters, mode modes, and even more screaming, steroid-pumped aliens with blond hair.
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Overall 7
7.0

Dragon Ball Z: Infinite World

Sofa Cinema
18 January 2009
Overall 9
9.0

Guild Wars

Fragland
22 June 2012
  • Conclusion: Zoals je kan lezen zijn er genoeg dingen die beter kunnen. Dat wil echter niet zeggen dat ik Guild Wars niet kan aanbevelen. Geen enkel ander spel dit jaar heeft me zo in de ban kunnen houden. De kwijlopwekkende omgevingen, het goed uitgebalanceerd en snel skillsysteem en een karrevracht aan quests/missies om je doorheen de omvangrijke wereld te begeleiden zijn voldoende om de honger van zelfs de meest doorwinterde actie-RPG liefhebbers te stillen.
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