Excerpt: Dr. Muto uses the basic treasure hunt philosophy of most platformer games with some significant twists. You won’t find a cute, fuzzy mascot-ready main character here. Instead you are in control of Dr.
Excerpt: How can I explain the world that is Dr. Muto ? Well, picture your average platformer, and add really twisted-looking creatures to inhabit it. Dr. Muto is graphically pretty good, but nothing you haven't seen before. The worlds you stroll through have rock, water, fire, etc., just as with every game of this genre ever made. Texture mapping is average, and creature models are fairly simple. Most of the sound in Dr.
Excerpt: Admittedly, Dr. Muto looked interesting at first. Stylistically, it could have turned the platform genre upside down. Instead, the game ended up as nothing more than a half-hearted production. It lacked the focus and the daring to take a great concept to its logical conclusion. The end product contained a few inspired moments, but the developers ultimately came up with a conventional platforming experience that was not only lacking in imagination, but was also poorly...
Excerpt: Dr. Muto is Midway’s latest attempt to create a new franchise that can further establish the company as a high quality third party publisher that can make good non-sports titles. While the title has several problems, most notably, those found in other 3D platformers, Dr. Muto is an above average title but falls short of being a triple A title.
Excerpt: Pourquoi cloner quand on peut se métamorphoser ? Transformez-vous en cinq créatures étranges (du gorille à l’araignée) à l’aide de l’incroyable pistolet Splizz du Dr Muto, le savant le plus déjanté de la planète !