Excerpt: Hands down the best Arcade Shooter yet. In September 1999, Capcom strayed from the zombified survival horror and moved to a Cretaceous fear factor, in Dino Crisis. In late September 2000, they changed their survival horror to a survival action (similar to Resident Evil to Resident Evil 2) for Dino Crisis II. Now, in the time before Dino Crisis III, Capcom presents Dino Stalker.
Excerpt: Capcom brings us a combination of FPS and on-rails shooter in Dino Stalker. In order to save the future, you must destroy the past, or some such nonsense. The plot isn't important -- killing dinosaurs is. Fans of the shooter might want to take a closer look. Click here.
Pros: ups: Targeting system; arcade action.
Cons: downs: Weak enemy AI; no multiplayer; landscape needs more detail.
Excerpt: While it has garnered little love from critics and gamers, Capcom's Gun Survivor light-gun series has soldiered on and is now on its third installment. Dino Stalker, known as Gun Survivor 3: Dino Crisis in Japan, strays from the usual light-gun formula in an attempt to offer a unique light-gun shooting experience. But it falls markedly short, and the end result is a frustrating mess of a game.
Excerpt: Ever since the advent of Doom II , I'd always dreamed of someday playing a first-person shooter with the ability to move around with a controller, yet aim and shoot with an actual light gun instead of a mouse. For years, I wondered why nothing like this was ever released in an arcade, or perhaps even on the Sega Saturn (why not a Virtua Cop title where you control the action?). Surely, someone else was out there wondering the same thing, somewhere else in the world.
Summary: Dino Stalker introduces an interesting element with the ability to move around the levels although the graphics engine is barely able to keep up at times. Still, Dino Stalker is a solid enough light gun game - short, as usual - but fun for fans of the genre. Worth considering.
Excerpt: "Dino Stalker istuttaa pelaajan hieman Virtua Cop pelien tyyliin tähtäimen taakse ampumaan menneisyyden hirmuliskoja. Toteutukseltaan erittäin tylsä ja yksinkertainen "aivot narikkaan" räiskintä ei vaan oikein jaksa innostaa. Capcomin ei olisi ehkä kumminkaan kannattanut tuoda peliä Japanin rajojen ulkopuolelle, sillä täällä peliä arvostetaan todennäköisesti enimmäkseen lasinalustana.