Excerpt: Wreaking havoc wherever you went was the philosophy of Destroy All Humans! and taking control of an alien life form from outer space with a Jack Nicholson-esque voice certainly made things more enjoyable and gifted the game with enough personality to forgive its minor flaws. The sequel doesn’t make much progress in sorting out the previous games problems, although it’s still a very welcome follow-up all the same.
Conclusion: Unfortunately, the game embraces some poor design choices. Multi-part missions are potholed by the lack of checkpoints, meaning that if Crypto gets killed, he has to start over from the beginning. This is problematic because Love has no compunctions about presenting you with an extended run-and-gun sequence, followed by an escort mission where it’s necessary to take to the skies to clear a path for a woman in a car—a woman who is incapable of driving around obstacles on...
Excerpt: In my recent review of Rockstar's Bully , I called the game on the carpet for being a one-off, more-of-the-same experience that neglected to polish the rough spots permeating all of that developer's titles. It's an interesting coincidence then, that my next game up for review would be Pandemic's (DAH2). A textbook sequel in every sense of the word, DAH2 is even guiltier than Bully of hewing closely to a previously-established formula.
Excerpt: When Destroy All Humans! was released last year, it was applauded for its brilliant sense of humour and fun missions, but eventually the gameplay became extremely repetitive and while the script kept things entertaining, my enjoyment became dulled as time went on. Destroy All Humans! 2 tries to make things a bit longer lasting, both in the game's length and its enjoyment, but ultimately the same problems that cropped up in the original rear their ugly heads once more.
Excerpt: Destroy All Humans! 2 is the sequel to the ingenious original game released last year, Destroy All Humans! , which I loved for its creativity and rampant mockery of the silliness of the 50's. For all the reasons that I loved the first game, I was not so impressed with Destroy All Humans! 2 . And this saddens me, because I really was anticipating this game.
Conclusion: Still, even with all of these new abilities and gadgets, Destroy All Humans! 2 plays an awful lot like the first game, faults and all. The difficulty level of the game is still very easy, with only a few completely random missions that are difficult. The problem is that these missions are far more difficult than anything else in the game because of the copious number of enemies that get thrown at you, as well as some suspect partner artificial intelligence.
Pros: Crypto's back, and snarkier than ever, lots of bizarre self-referential humor, new weapons and abilities are all pretty good, excellent voice work.
Cons: Basic gameplay hasn't changed much and still comes with the same issues in tow, a few ugly issues with texture popping and character detail, humor isn't as consistently funny as in the first game.