Conclusion: Nina herself is simply stunning. As she takes damage, her clothing shreds and her body forms abrasions, and she is exquisitely animated in every respect, with the exception of animation for stairs, which is a puzzling oversight given how perfect she is otherwise.
Excerpt: The graphics in Death by Degrees are nicely detailed and give us a peek into Nina Williams' life outside of the ring. She's a covert CIA operative assigned on a "sweeper" mission. She's not even to be directly involved in the mission unless everything goes to hell - which of course, it does.
Excerpt: I don't care about Nina Williams. Some would say that makes me biased against Death By Degrees , but it's really just the opposite. I saw this game as an opportunity to give one of Tekken's underdeveloped characters some much-needed relevance.
Excerpt: Last summer, if you had asked me if I would like to play the next game with Nina Williams in it, the answer would be an enthusiastic "Yes!" If you explained to me that the game would not be Tekken 5, but rather an action game starring the blonde bombshell, I'd have been less excited, but I'd be...
Excerpt: When we visited Namco at E3 2004, they were excited about many of their titles. One of them being showcased at the front of their booth was Death by Degrees. We were told how this is a style of game that the fans wanted and it could mark the beginning of Tekken characters getting their own action...
Excerpt: I’m not a fan of Tekken, or any ‘fighting’ games really, so I have no emotional ties to the series. Honestly. Wasn’t expecting much from this game, so I wasn’t disappointed in the end when it turned out to be.. just.. bad.
Conclusion: THE VERDICT: At least Namco are trying new things, even if they didn't manage to convince with this distinctly average effort. I am sure they are banking on a lot of sales to Nina fanboys, but anyone else will find there are many similar games to this one that are much more worthy and fun.